Quote Originally Posted by Ransu View Post
MNK, RPR, NIN, DRG should all be in similar DPS ranges with the only variations being their rDPS due to raid utilities. The only reason SAM should be the top is because they only bring DPS and have no raid utilities. To say a job should have lower DPS because its "easier" to play is absolutely ridiculous and no sane person would quantify class balance with how easy or difficult a class is to play.

Oh and MNK's positionals are not coming back, so give up on that argument.
This,
Generally speaking, I can understand range doing a bit less dmg than melee, All in the name of uptime.
On top of that having team buff should do less damage than “selfish” dps. Difficult should never be a parameter, not only it is subjective, lack of proper way to gauge difficulty, also given content are design around every job could clear it, having a job doing more dmg because of “difficulty” is going to lead to exclusion of job. Those job exclusion back in old time FFXIV need not back