TBH, you can pry big adlo deploys from my cold dead hands, i'm absolutely ok with casting a handful fewer broils if it means i can laugh about how little damage a raidwide just did to my group. Succor? Never heard of her.Again, you're going with all numbers. People who actually play SCH in endgame content know that it isn't lacking in any way whatsoever in regards to viability. The issue comes in the satisfaction derived from its kit. To play optimally, a SCH won't cast shields other than consolation, and will never use an AF heal unless absolutely necessary. We are healers at the end of the day, and SGE actually being able to use the majority of its kit without any drawbacks is much better design.
You're debating something different and completely missing the point here. Our DPS already took a massive hit compared to the other healers, and even the healing kit either doesn't synergise or isn't optimal to use. I think SCH is nicer in 6.0 than it was in 5.x, but it's still bad job design.
In the end, every change, every design choice, is up to the devs. If they decided to go one way with an element of gameplay or a job, acting like they kicked your dog on the forums isn't going to change anything. At some point, you have to cut your losses or you're just wasting energy being so emotionnaly invested into something that won't change.
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