As of today I wish for these kind of fixes :
- Assize : give it two charges (adjust potencies accordingly if needed but I don't think it does) and make it regen 800 or 1 000 MP
- Thin air : it needs a slight buff depending on whether they increase the MP regen of Assize. The simplest way would be reverting it back to its previous iteration (a MP free duration).
- Misery shouldn't be a DPS loss in an uptime situation. That would mean increasing its potency to 1 240 I believe. If that's too much, then keep 900 and make the blood lily generated after two Lily spells, so it's almost DPS neutral (30 potency loss I think?)
(-would it be OP to have lilies already up at every pull like Sage's addergall ? If they worry about Misery being too strong in an opener, it could be "in combat only")
- Lilybell is strong in potency but could do with some QoL. Either a detonate button, or a shorter CD with a reduced healing potency (like Sage's Panhaima for instance)
(-a DPS lily spell would solve a lot of issues but we'll never get that, right)