RE: Living Dead

I dont know why they don't just make LD function like super/holm. Reduce HP to 1, for 10s your HP cannot be reduced lower than 1. No death penalty, and it wouldn't be a mirror copy of either other invuln/immunity skill. Plus it'd still fit in with one aspect of DRK's flavour: paying [HP] (or in this case for 14 as a tank, resource) to use [action].

RE: Sustain

Seems simple enough, as I can think of two options.
A) Add a life steal additional effect to Salted Earth / Salt and Darkness.
B) Reintroduce an AoE version of Sole Survivor. 35s recast, 15s duration, enemies marked restore a portion of damage dealt as HP.

I know, I know, "not another 'what I want from DRK'" idea. I'd just want to keep voicing my dissatisfaction with how the dev team did DRK this expansion. I've already sworn off even leveling it until it's addressed by the dev team, but man seeing my favorite tank being left by the wayside, and the sheer enjoyment I'm having with RPR and making comparisons with RPR and a sentiment of "wow I wish DRK was like this!" is getting grating.