Then perhaps healing wasn't meant for you?Managing cool downs/Resources as you describe is not “fun” to players like me that is what you don’t get. The current state of weaving constantly and making sure you stay alive /plus figuring out what abilities are best used where as well as optimal positioning is fun. Learning mechanics outside of ex1 rotation geometry is fun. What you described is “challenging fun” for those who want to be frustrated by the stress of being pushed to the brink. That isn’t fun for the majority and thank god the game isn’t balanced around you or majority wouldn’t play it. Aka the people like myself who quit healing early 2.0 over stuff like cleric stance.
If healing was still the same in 2.0 as it is now (with some changes obviously) people who want to play healer, would be wanting to play them.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
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