Results 1 to 10 of 492

Hybrid View

  1. #1
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Maverick_Haas View Post
    Snip.
    Most of what you said was essentially just listing off and describing abilities and what they do.
    Like Reaper is complex and not braindead cuz 3 gauges?
    And stuff like not overcapping Soul Gauge isn't exactly supporting your argument here, you literally have to not be paying attention to what you're doing at all to overcap it.
    I wish I had it that easy on MNK with Chakras especially with the new Brotherhood which turned it into a nightmare.
    I'd even say that Kenki management is more difficult and it's not even difficult.
    The most difficult thing on Reaper is essentially keeping your fingers in check and not using other weapon skills than Gibbet and Gallows after Gluttony and Blood Stalk.

    If you want to make the argument about burst windows then the same could be said about Xeno on BLM and Ley Line placement and when to use it alone adds a lot of depth and requires you to have more knowledge of the fight even moreso when getting into min-maxing.
    Reaper is easier than other Jobs in this regard too even if some Jobs like SAM have been simplified in this manner too.

    And no most people don't use their Jobs to their max potential, but that's not how balancing works.
    Jobs are not balanced around the average skill level that's why there's such a huge difference historically between the average BLM and a great BLM.
    BLM shouldn't get buffed because the average BLM is kinda not that great with positioning etc, the devs give you a Job and then it's up to you to perform or not perform.
    It's the same with your experience and gear etc, people are obviously judging the Jobs based on the same gear etc it's just disingenuous to pretend otherwise.

    Like I dunno but you just listed off a bunch of abilities and then conveniently ignored how other Jobs have less forgiving mechanics and how BLM for example actually works in practice in a real fight.
    If you played BLM then you'll know that you're being a bit disingenuous about it here.
    (5)
    Last edited by Kolsykol; 12-29-2021 at 04:21 AM.

  2. #2
    Player
    Maverick_Haas's Avatar
    Join Date
    Mar 2019
    Posts
    79
    Character
    Maverick Haas
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Kolsykol View Post
    Like I dunno but you just listed off a bunch of abilities and then conveniently ignored how other Jobs have less forgiving mechanics and how BLM for example actually works in practice in a real fight.
    If you played BLM then you'll know that you're being a bit disingenuous about it here.
    Correct. I listed things to ensure everything was understood. Overcapping and such are not being used here as a form of complexity, but rather what I'm trying to elaborate here is managing multiple resources such that you are always executing gluttony off CD and keeping your timers in line with burst window. A single mistakes can lead to drifting gluttony which will mean that you can miss it in your raid buff window.

    I'm by no means saying that BLM is less complex than RPR. I know very well that BLM requires fight knowledge to know when and where to place LL and burst. When to ensure you have xeno/proc for movement. Using sharp on CD and ensuring it's consumed with T3 while also not overcapping T3. It certainly is more complex, but my point is that in comparison RPR has more timer management to ensure a maximized burst windows. RPR certainly does have an easier skill floor, but maxing DPS and ensuring your hitting your windows along with fight mechs can make it harder than some.
    (0)

  3. #3
    Player
    Scuoll's Avatar
    Join Date
    Oct 2021
    Posts
    40
    Character
    Scuoll Xyz
    World
    Ragnarok
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Maverick_Haas View Post
    RPR certainly does have an easier skill floor, but maxing DPS and ensuring your hitting your windows along with fight mechs can make it harder than some.
    I read your original post and i really appreciate this kind of discussion, however, while some of the points you bring up are true, especially that burst window timings with double-triple enshroud under arcane circle. are not trivial because of the enshroud 15s cd, overall the reality is that these optimization dont matter that much at current tuning levels, all the gauges and skills you described in practice are not that punishing, they mostly mean you decide when to spend and when you can just 1 2 3 and do a mechanic unless you are close to overcapping, which is not that hard to avoid.

    Look at fflogs, here are the links for the extreme trials at 95 percentile, 75 and 40 :
    https://www.fflogs.com/zone/statistics/42/#dataset=95
    https://www.fflogs.com/zone/statistics/42/#dataset=75
    https://www.fflogs.com/zone/statistics/42/#dataset=40

    As you can see, reaper's lead over other jobs grows the lower you go, meaning that lower skilled reapers are comparatively better than their peers, and are also always in 1st place, meanwhile other jobs fluctuate with varying skill levels, summoner goes down the more skilled the players are, drg goes up, etc.
    What this means is that reaper is not that susceptible to player skill as other jobs, even with all those gauges and skills, what are the worst mistakes you can do? Drift gluttony? Cast a few void/cross reapings or communio outside of buffs? These are not punishing mistakes, which is why the gap between an average reaper and a good one is not that big, and the gap between an average reaper and an average other job is instead quite big. In the end, does it make sense for the class with easiest skill floor to also have the highest ceiling and the best utility?

    Also in your first post you said you wanted proof that arcane crest is indeed broken, i will link a few logs that i put in my first post in this thread again, i dont think there is even an argument here, a melee dps healing the party for more than some tanks? Just compare arcane crest and something like shade shift, or compare it to drg which doesnt even have a defensive, do you think its good balance if one class has it all, both the damage and the utility? It definitely should be accounted for somewhere in the overall power budget.
    https://www.fflogs.com/reports/XbA2B...aling&source=4
    https://www.fflogs.com/reports/9r8R6...ing&source=783
    https://www.fflogs.com/zone/rankings...=DPS&boss=1059
    (5)

  4. #4
    Player
    Maverick_Haas's Avatar
    Join Date
    Mar 2019
    Posts
    79
    Character
    Maverick Haas
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Ookay, so I'm finding that some of the logs are being jumbled where either fflogs or act is reporting 1:40 fights, causing the logs to be distorted. It's impossible for RPRs to do 9.9k dps.
    Let's look at the top damage stats





    Quote Originally Posted by Scuoll View Post
    all the gauges and skills you described in practice are not that punishing, they mostly mean you decide when to spend and when you can just 1 2 3 and do a mechanic unless you are close to overcapping, which is not that hard to avoid.
    Certainly it's not as punishing as dropping enochan especially on CD. But it certainly can be punishing if you miss a gibbet/gallow which is easily done if you reflex SoD with Soul Reaver up. Drifting Gluttony is a big concern, but not having enshroud available when Arcane circle comes off CD. You can't afford miss Soul Gauge more than once. There are still quiet a few ways to mess up your burst windows that will cause you to lose access to raid buff windows. RPRs' main dps gain is from these burst windows. While there are certainly safe areas in the "rotation" a single mistake can undo a lot of dps. Also, low skill floor doesn't mean a low skill celling. I don't believe you are saying that, but I feel nevertheless it needs to be said.

    Quote Originally Posted by Scuoll View Post
    These are not accessible, says they are private.
    (0)

  5. #5
    Player
    Scuoll's Avatar
    Join Date
    Oct 2021
    Posts
    40
    Character
    Scuoll Xyz
    World
    Ragnarok
    Main Class
    Reaper Lv 90
    (1)

  6. #6
    Player
    Maverick_Haas's Avatar
    Join Date
    Mar 2019
    Posts
    79
    Character
    Maverick Haas
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Interesting, but I'd like to point out that although your fight specific logs show that the RPR indeed out heals the tanks, that it is not a true metric when compared to overall tanks vs overall RPR.

    This shows tanks out healing RPRs by roughly 1k on average
    https://www.fflogs.com/zone/rankings...anks&boss=1059

    If you're going to point out that WARs are just broken right now, here are PLD also out healing RPRs.
    https://www.fflogs.com/zone/rankings...9&spec=Paladin

    Granted, GNB and DRK average around 900~1k.

    But if you compare RPR with other DPS, notably DNC, it certainly does look like Crest is overtuned. I suspect either DNC will get a buff or RPR will see a slight nerf, probably 100 -> 50 potency if I had to guess.
    (2)

  7. #7
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Maverick_Haas View Post
    Interesting, but I'd like to point out that although your fight specific logs show that the RPR indeed out heals the tanks, that it is not a true metric when compared to overall tanks vs overall RPR.

    This shows tanks out healing RPRs by roughly 1k on average
    https://www.fflogs.com/zone/rankings...anks&boss=1059

    If you're going to point out that WARs are just broken right now, here are PLD also out healing RPRs.
    https://www.fflogs.com/zone/rankings...9&spec=Paladin

    Granted, GNB and DRK average around 900~1k.

    But if you compare RPR with other DPS, notably DNC, it certainly does look like Crest is overtuned. I suspect either DNC will get a buff or RPR will see a slight nerf, probably 100 -> 50 potency if I had to guess.
    Reaper deserves a nerf much bigger than that is crest is untouched, it should be under every other single melee in rDPS.
    Even if crest if halved, they need to be under every other melee dps along with monk.
    The only way to balance something that broken and keep reaper up there in damage is to make crest a personal defensive that has zero interactions with healing the raid.
    (3)
    Last edited by ZiraZ; 12-29-2021 at 06:17 AM.

  8. #8
    Player
    Scuoll's Avatar
    Join Date
    Oct 2021
    Posts
    40
    Character
    Scuoll Xyz
    World
    Ragnarok
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Maverick_Haas View Post
    Interesting, but I'd like to point out that although your fight specific logs show that the RPR indeed out heals the tanks, that it is not a true metric when compared to overall tanks vs overall RPR.

    This shows tanks out healing RPRs by roughly 1k on average
    https://www.fflogs.com/zone/rankings...anks&boss=1059

    If you're going to point out that WARs are just broken right now, here are PLD also out healing RPRs.
    https://www.fflogs.com/zone/rankings...9&spec=Paladin

    Granted, GNB and DRK average around 900~1k.

    But if you compare RPR with other DPS, notably DNC, it certainly does look like Crest is overtuned. I suspect either DNC will get a buff or RPR will see a slight nerf, probably 100 -> 50 potency if I had to guess.
    Idk man, yeah some tanks out heal them, and dnc on some fights i guess? But dnc is an utility focused job which is quite literally dead last on the meters, try and compare it to the other melees : only monk has a similar skill, and mantra is much worse.
    (3)

  9. #9
    Player
    Maverick_Haas's Avatar
    Join Date
    Mar 2019
    Posts
    79
    Character
    Maverick Haas
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Maverick_Haas View Post
    I suspect either DNC will get a buff or RPR will see a slight nerf, probably 100 -> 50 potency if I had to guess.
    Seems I was right.
    (2)