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  1. #101
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aword3213 View Post
    And yet people keep spreading misinformation like that in many posts

    I'm starting to think it's their intention to twist what the developer actually said to push their own agenda, especially those post asking for more dps options for healers.
    If I'm not mistaken I think we got some pretty mixed messages on healing between the different community interviews Yoshida did for Endwalker no?

    I remember one of the earlier ones being really quite disappointing (Mr Happy's?) whilst he opened up and actually gave some interesting answers in one of the later ones (Zepla?).

    How accurate and true to the game said answers are are of course rather questionable. I can't fault what Yoshida's done for this game but it's been shown on several occasions over the years that he doesn't always correctly understand it's finer workings.
    (6)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #102
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sebazy View Post
    I'm just not saying it's impossible because you know how that goes in this game. Been there, done that myself.

    However, managing those adds, positioning them quickly and keeping agro off the healers strikes me as a pretty mighty challenge tbh. I'm legitimately not sure the agro side of it would actually be possible given the amount of healing a DPS is going to need to survive them for roughly a minute.

    So no, you don't get to put words in my mouth on this one thanks.
    I'm not putting words in your mouth, unless you're suggesting it can't be cleared. If that's the case, you're just wrong. If you think a DPS can't hold aggro over single target healing (doubt), simply let healers tank. A bit of coordination goes a long way.

    And this is as far as I'll go, because it's going away from my original point: other roles too can be excluded in these extremes, healers are not special.
    (0)

  3. #103
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    The killer question then is of course….. why hasn’t it been done
    (5)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #104
    Player
    AC9Breaker's Avatar
    Join Date
    Nov 2018
    Location
    Bastok
    Posts
    189
    Character
    Ezekyle Abaddon
    World
    Ultros
    Main Class
    Machinist Lv 90
    So this happened in a random pug I joined trying to get more practice with ninja.
    https://youtu.be/T6MvwQWBMVg?t=474
    (7)
    "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

    --an excerpt from a Night Lords Novel, "Void Stalkers" Chapter X: Revenge.

  5. #105
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by ty_taurus View Post
    I don't think he's lying. What good would that do realistically? It's been said before that the combat design team is small and doesn't contain anyone that actively plays as a healer. There's just a severe lack of field knowledge about the role, and what happens is they make changes that sound good on paper without really testing them with the knowledge and experience of a healer main.
    But as a developer you need to make sure you have people who actively play each role. The fact that none of the devs play a healer kind of speaks volumes itself doesn’t it? It’s clearly not a fun role for them. They don’t see that as a reason to change it? Not to mention they’ve made so much money they’ve had so much time to hire more people.
    (6)

  6. #106
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by AC9Breaker View Post
    So this happened in a random pug I joined trying to get more practice with ninja.
    https://youtu.be/T6MvwQWBMVg?t=474
    But remember blue heals are fake numbers that don't actually matter.

    Sorry, have to come here to vent, I'm so done with DRKstans.
    (3)

  7. #107
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Connor View Post
    I just don’t get anything the devs do anymore.

    They act like healers will be desperately struggling to keep even a sliver of the party’s HP up, then release content that literally doesn’t even need them?
    They act like the healer role is some extremely stressful, infinitely pressured job…then give the majority of dps and all four tanks powerful healing and defense cool downs? How can healers be so pressured by healing when Dancers/Reapers/Paladins/Warriors can do it all for them?

    We aren’t allowed to have buffs or support gcds to manage or use, we aren’t allowed to have anything to heal, we aren’t allowed to do big shiny dps moves that are actually fun to use…what do they think is left?

    And this is from the kind of person who honestly would be happy if we used Physick as many times as we use Broil IV now (replace heal with dps equivalent based on class lol). I genuinely enjoy having to manage healing gcds, mp, party/single target buffs. But the game literally doesn’t cater to any of us anymore. If you like being a healer that focuses on dps you’re out of luck. If you like being a healer that focuses on buffs or supporting the party, you’re out of luck. The best we get is a role that has nothing to heal, next to nothing to dps or support with, and can’t even do things that other roles can’t
    Eventually they will change how the entire role itself works.
    We'll be "Support" and have mostly DPS skills to make up for it.
    If they're just gonna make us be DPS with a heal every now and then
    then go on and make us a "Support" DPS and will be moved to Range DPS or something lol.
    Very obvious they have no idea what to do with healers anymore so just give me more DPS buttons to press
    then I guess. :/
    (1)

  8. #108
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by AC9Breaker View Post
    So this happened in a random pug I joined trying to get more practice with ninja.
    https://youtu.be/T6MvwQWBMVg?t=474
    Unrelated, but using the mouse to click Ninjutsu hurt my soul
    (2)

  9. #109
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    This thread is a joke. You guys need to learn what we in the scientific field call an “outlier” is. Just because some random tryhard raiders can clear without a healer does not mean the other 90% of the game can. No one cares that you can meme comp while on voice chat, while with a perfect static for funsies and go “LOOK GET GUD healers r not needed.” Healing is the best this expansion it has ever been, simple but very active, broil feels rewarding but you constantly must be thinking so you can weave appropriately and predict. It’s the best of both worlds if you are not an outlier. Even average raiders use healers it’s the omega tryhard outlier ones who wanna cry about not needing a healer. Heads up people if the game was balanced around the 10% or even less tbh then it would be unplayable for the 90%. Stop getting upset that everything is too easy at your level that’s just what happens in games when you get better and better past what’s expected. Aka challenger players complaining about champion being balanced around platinum gold etc.
    (1)

  10. #110
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by AFuzzyMu11in View Post
    This thread is a joke. You guys need to learn what we in the scientific field call an “outlier” is. Just because some random tryhard raiders can clear without a healer does not mean the other 90% of the game can. No one cares that you can meme comp while on voice chat, while with a perfect static for funsies and go “LOOK GET GUD healers r not needed.” Healing is the best this expansion it has ever been, simple but very active, broil feels rewarding but you constantly must be thinking so you can weave appropriately and predict. It’s the best of both worlds if you are not an outlier. Even average raiders use healers it’s the omega tryhard outlier ones who wanna cry about not needing a healer. Heads up people if the game was balanced around the 10% or even less tbh then it would be unplayable for the 90%. Stop getting upset that everything is too easy at your level that’s just what happens in games when you get better and better past what’s expected. Aka challenger players complaining about champion being balanced around platinum gold etc.
    as someone already pointed out in this thread, or another thread i dont remember, when WHM was able to tank when doing a specific materia build It was fixed the next patch. im pretty sure 90% of the game wouldn't have had Tanking White Mages don't you think? Meanwhile when titan Egi was actually useful and could replace a Tank that stuff was hotfixed asap. Again, not something 90% of the playerbase would do. So tell me why is it okay that both healers dying in a Prog run is it not a immediate wipe. No SMN or RDM to pick them back up, just a severe lack of Raidwide unavoidable damage that needs to be healed and what little damage there is the tanks can heal themselves.

    That's on top of People clearing dungeons, probably the most common and most casual content, after their healer died because tank sustain is too good (unless you're DRK). Please read the thread before replying, you're just making yourself look ignorant for no reason.
    (10)

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