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  1. #61
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Anhra View Post
    Sorry for the double Post
    If we go a bit further into detail, your average Healer has arround 14-18 raw Healing Abilities, 5 basic Dps abilities and eventually a handful of fluff abilities which either serve only for the sake of increasing dps in one form of another, or in rare cases like deployment tactics, actually influence other Abilities, but mostly the former. Normally, a Healer in a MMORPG, has only HALF as much Healing Abilities which are either Raw Healing abilities, HoTs or any form of Shields, which are very often hard casted (unless its whole gimmick is about having only instant, but weak heals). The majority of the Spellkit they own are mostly utility and Dps abilities which may, or may not, include additional effects, at the expense of doing less damage (but on the upside, provide effects that compliment their Role given within the Game). And to make matters worse, the design of most Dps Jobs and ALL Tanks (DRK not as much as in 5.0) in FFXIV, actually conflict with current Healers. Said matters are:

    - SMN and RDM Res Skill conflicts with the main duty of a Healer to ressurect others. A RDM can instantly res anyone with the dual cast trait, and most People only bother casting Res when Swiftcast is ready, including SMN, which are more than eager to use it for such a occasion, so that Duty is on your average Duty in most Content, taken care of.
    - Tank Mitigation on the DMG department. While it should be a given that a Tank should be able to survive way longer than any DPS and Healer which is a fair point, the way how they are designed and now dmg is distributed in this game, is way out of balance. Tanks in their Current state, have insane self sustainment and mitigation effects that render the presence of a Healer almost completely unnecessary.
    - DPS/Tanks being able to provide utility buffs of varying effects. While it isnt a bad thing in any regard, it falls normally under a Healers (or a DPS like BRD, DNC and eventually RDM that are by design, Supporting Roles as well) Duty to provide such effects. IF a Dps needs any utility which fall under the support category, it should only exist for the sake of itself, to only support the caster and noone else. Thats what defines a DPS Class under normal circumstances.

    And more importantly, i am not here to complain for the sake of complaining, i merely give Feedback to matters i care about (mostly Healers tho) and since i played a good share of MMO's before ending up here, i might as well voice those out. I think this Game deserves it to improve even further but the Gameplay side of it is compared to the rest of its aspects, very lacking.
    And what is a Game, without proper and fun Gameplay anyway?


    Tl;dr: Healers need more things to do, since all the other Jobs take care of healer related duties.


    2/2
    (4)

  2. #62
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by rewd View Post
    You are talking about Dissipation, I was talking about Protraction, which you said doesn't interact with any part of SCH's kit.
    I didn't talk about protaction in any moment in my first message, I just said the kit as a whole in uncohesive and having a heal buff isnt nearly enough, recitation has far more interesting interactions and even that one doesnt interact with the fairy side and its an outlier

    You are objectively wrong and I have already stated why, so no reason to focus on this any further.
    No I'm not? Have you even played Sch at all? Expedient is a skill that is just there, doesnt interact with anything else from the kit and you would use it only when damage comes without thought on how to weave or its implications further than that as you keep spamming 1, to give you an example of a skill that to some extent changes the rotation of sch that would be precisely dissipation as you want to maximize the damage gains it gives, makes sch have a semi burst phase with ED weaving and due to the removal of the fairy it makes you think twice about when to use it as it gimps your free healing sources.

    Now you are resorting to an argumentum ad hominem because you are trying to cover your lack of arguments with insults aimed at my skills. You are not even good at it because in your example my teamates are dying, I'm potentially using GCD heals to get them back up as my oGCDs are more than likely on cooldown and somehow it's my teammates that have to feel sorry and not the other way around. Ok.
    First if you use GCD heals to give hp back as sch...good luck, second if your teammates are dying considering deaths in savage and ultimate is more because failed mechanics and not unavoidable damage as Sch the chances of you having a ST ogcd to use is high, especially now that that fairy gauge is only used on fey union and third if you have had to raise a teammate you've already lost 2400mp, using gcd heals only makes the mp management worse so more reason to not use gcds. I did not assume people dying I said that people may die so more reason to not use more gcd heals than strictly needed when they're alive

    Depth: Refresh Biolysis every 30 seconds. If you have a fairy skill, use it and act like you are doing something. If you have Recitation, use it with Indomitability. If not, keep spamming Broil. Very deep, very fun. Cannot contain my enthusiasm.
    Yes thats how sch is in EW, previously we also had to double weave to minimize the dps loss of ruin 2 when healing or plan around the refresh of biolysis...which is more than now

    As much as you really want to believe this, no. Adding Bane and/or Miasma wouldn't have a significant impact (your words) on the rotation. It would be even insulting to rotations to call anything a healer currently has or could have with just 1-2 additions a "rotation". Slightly less boring? I guess. Does it fix anything? Not even close.
    Having an extra dot to keep track off means we spam broil at least 2 times less per minute, which changes the rotation, not much I agree, Sch could have much more than the pitiful trash kit it has right now but you know, even if its only changing 2 gcds per minute still has more impact than any of the new traits or skills this expansion brought
    (0)
    Last edited by WaxSw; 12-27-2021 at 08:07 AM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  3. #63
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Anhra View Post
    snip
    I could tell that your issue wasn't Scholar but FFXIV's design as a whole (of which Scholar and healers in general are a consequence). While I completely agree with what you are saying, it's a bit off topic in this particular thread because people were discussing several changes that SCH got that are a result of player feedback. They don't change how Scholar ultimately plays, but it does make it feel better within the design choice they chose to go with FFXIV healing.
    (0)

  4. #64
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    463
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Initially, the only thing I really wanted was the faerie gauge cost removed from Fey Blessing because it was inconvenient when used in conjunction with Fey Union, but the QoL changes to shield application timings and fairy responsiveness made the class a lot more enjoyable than it was in ShB, even though it's still possible to ghost skills, the window in which that's likely to happen has been trimmed quite alot. Being able to single-weave without any issues has been quite nice too.
    (1)

  5. #65
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Overall I think they should get rid of the distinction between ogcd skills and gcd skills when it comes to what buffs affect what. When something says "this buffs heals you cast" if should buff anything and everything I do that heals.
    (0)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  6. #66
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by WaxSw View Post
    Something new that have a significant impact on the rotation would be a good start, not throwing 2 shitty traits that doesnt change it at all (gcd buff + Deplo buff is meaningless if youre optimal cause Sch does barely use any gcd), 2 new actions that doesnt interact with any part of an already messed and uncohesive kit and a bunch of hotfixes that while appreciated only make the job even more boring 1 button spam (and one of them solves a problem that wasnt there in previous expansions to begin with)

    Simply giving back bane or shadowflare or even miasma would have been better new actions but instead we got Shb Sch but with 2 buttons more that you press sometimes and even less depth
    You do realize you are talking about a healer? Of course rotation is not going to change, there's no healer rotations. And they aren't going to revert back to the old style, that was an unrealistic expectation under the current design philosophy. This complaint isn't a Scholar issue, it's a healer role issue.
    (1)

  7. #67
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    You do realize you are talking about a healer? Of course rotation is not going to change, there's no healer rotations. And they aren't going to revert back to the old style, that was an unrealistic expectation under the current design philosophy. This complaint isn't a Scholar issue, it's a healer role issue.
    If there is a design that is so out of touch with how the content is being played and has been asked for changes for over 2 years it shoudnt be unrealistic to ask for devs, who so boldly claim that they play the game, to change it. Its a healer role issue as a whole I agree but that doesnt mean that what they gave is closer to button bloat than really interesting additions, Shb had the same problem of healers having very badly designed kits yet in the case of Sch they added stuff like recitation which is to some extent cohesive and interacts well with both the gcds and the aetherflow management of the job, something that can't be said of any of the EW changes unless you think protaction heal buff is a deep and interesting interaction
    (1)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  8. #68
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by WaxSw View Post
    I didn't talk about protaction in any moment in my first message
    Something new that have a significant impact on the rotation would be a good start, not throwing 2 shitty traits that doesnt change it at all (gcd buff + Deplo buff is meaningless if youre optimal cause Sch does barely use any gcd), 2 new actions that doesnt interact with any part of an already messed and uncohesive kit and a bunch of hotfixes that while appreciated only make the job even more boring 1 button spam (and one of them solves a problem that wasnt there in previous expansions to begin with)
    The two new actions are Protraction and Expedient, unless SCH got new actions in EW I'm somehow unaware of.

    This discussion has no purpose if you blatantly lie or just are unaware of the things you wrote.
    (0)

  9. #69
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Maybe I’m just a dumbass 10 IQ Sylphie but Protraction and Expedient seem like good skills to me…
    (3)

  10. #70
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by rewd View Post
    The two new actions are Protraction and Expedient, unless SCH got new actions in EW I'm somehow unaware of.

    This discussion has no purpose if you blatantly lie or just are unaware of the things you wrote.
    Protaction its only a heal buff, thats the whole interaction it has with the kit, doesnt affect aetherflow, fairy gauge or the fairy management in any way shape or form, if you think thats enough you do you but I don't
    Expedient its a speed buff and damage mitigation, doesnt interact with any other part of the kit its a skill completely independant of any of the core systems of Sch

    If you call those interesting interactions in a cohesive kit then I'm sorry you have such a low bar

    As I said examples of good interactions, Recitation which works with the GCD and the Aetherflow system, allows for strats like prepull excog, guaranteed deployed critdlo or the use of aetherflow heals without dps cost, these are far more interesting interactions than any of the previous skills have and its not only heal buff by X%
    (0)
    Last edited by WaxSw; 12-27-2021 at 11:03 PM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

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