
Originally Posted by
ty_taurus
Well there are a few things for me on Expedient. First of all, damage reduction and sprint are two forms of utility that don't really compliment one another very well. The idea of granting your party a sprint is to give them more room for error to adjust to challenging mechanics, theoretically, meaning they will hopefully avoid those mechanics and not take any damage, thus rendering the damage reduction moot. It does almost nothing in response to unavoidable damage unless we're talking about a spread mechanic, but spread mechanics are by far one of the easiest to recognize and handle appropriately.
On the flip side, if you are taking damage where the mitigation kicks in, then the added sprint was likely either useless, or not taken advantage of by the person getting hit.
What would make more sense is if it was a regen or flat heal attached to the sprint--something that could help an injured party recover while also giving them added mobility and thus more room for error during an upcoming mechanic.
Lastly, this is just an aesthetics thing, but why is the Scholar using an ability with spell effects that are linked to faerie? That emerald-colored wind effect and the butterflies are very much a Selene/Eos thing and not a Scholar thing, and while that's not really important for gameplay, it continues to muddle what visual identity the Scholar is supposed to have. This is likely because it may have started as a faerie action and then they decided to move it to the Scholar prior to the media tour build because they wanted a raid-wide sprint to be more responsive, I suppose, but it's still quite odd.