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  1. #81
    Player
    Join Date
    Oct 2021
    Posts
    959
    I've complained about SCH on here a bit during ShB, but in terms of "Scholar in the current healing design" it is leagues ahead of where it was in ShB. Expedient fits the aesthetic/theming of Scholar very well, is fun to use, and Protraction is very nice too even if it ends up feeling a bit like "other healers got similar skills, so SCH gets something too" (though I'm aware each healer's level 86 tool is different). I argued with people here about how SCH would feel in EW and I'll freely admit that I was wrong about some things and that it feels better to heal and is much smoother, so I'll give credit where credit is due to the developers and say that they did a good job. This is how SCH should've been in ShB, but there's no use complaining about that now. There are some things I don't like, but they're mostly minor things like ED no longer refunding MP.

    As it stands, the issue of being boring as hell and lacking DPS options during the huge amounts of downtime is the healer design philosophy and not a Scholar specific issue. Even our "DPS healer" Sage is the same boring crap as the rest of them, and they even have a button that could easily let them have way more DPS abilities without having bloated bars. Scholar is in a "good place" within the 5.0 onward healing design, but healers in general aren't in a good place in terms of being fun to play.
    (2)

  2. #82
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by rewd View Post
    The [wrong] point being made is that it doesn't interact with the rest of your kit or it doesn't interact in a meaningful way. You said that it would be more engaging if it could increase the shield, which is what the skill already does. So, is there a hidden point?
    You seem to have missed the post where I said I like Protraction and don’t think it needs changed. I was trying to make sense of the point they were making, not trying to delete the skill. I don’t want it to be changed either
    (0)
    Last edited by Connor; 12-28-2021 at 06:41 AM.

  3. #83
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ty_taurus View Post
    Well there are a few things for me on Expedient. First of all, damage reduction and sprint are two forms of utility that don't really compliment one another very well. The idea of granting your party a sprint is to give them more room for error to adjust to challenging mechanics, theoretically, meaning they will hopefully avoid those mechanics and not take any damage, thus rendering the damage reduction moot. It does almost nothing in response to unavoidable damage unless we're talking about a spread mechanic, but spread mechanics are by far one of the easiest to recognize and handle appropriately.

    On the flip side, if you are taking damage where the mitigation kicks in, then the added sprint was likely either useless, or not taken advantage of by the person getting hit.

    What would make more sense is if it was a regen or flat heal attached to the sprint--something that could help an injured party recover while also giving them added mobility and thus more room for error during an upcoming mechanic.

    Lastly, this is just an aesthetics thing, but why is the Scholar using an ability with spell effects that are linked to faerie? That emerald-colored wind effect and the butterflies are very much a Selene/Eos thing and not a Scholar thing, and while that's not really important for gameplay, it continues to muddle what visual identity the Scholar is supposed to have. This is likely because it may have started as a faerie action and then they decided to move it to the Scholar prior to the media tour build because they wanted a raid-wide sprint to be more responsive, I suppose, but it's still quite odd.
    I view the "not compliment" element of Expedience more of it "I can use this in multiple situations." I feel that the point IS the fact you can either use it for the movement or for the mitigation, there are moments where you can utilize it for both, but it seems to me the idea is that it's something that's always useful. If you don't need the dash, use it as a free mitigation tool, if you don't need the mitigation from it, you find a point where you can use the free movement.
    (2)
    Quote Originally Posted by Nyarlha View Post
    In the end, every change, every design choice, is up to the devs. If they decided to go one way with an element of gameplay or a job, acting like they kicked your dog on the forums isn't going to change anything. At some point, you have to cut your losses or you're just wasting energy being so emotionnaly invested into something that won't change.

  4. #84
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Brandedblade View Post
    I view the "not compliment" element of Expedience more of it "I can use this in multiple situations." I feel that the point IS the fact you can either use it for the movement or for the mitigation, there are moments where you can utilize it for both, but it seems to me the idea is that it's something that's always useful. If you don't need the dash, use it as a free mitigation tool, if you don't need the mitigation from it, you find a point where you can use the free movement.
    Ding ding, we got a winner. It's the same for Sage's Holos. Sometimes you could use it for the heal, sometimes for the mitigation. In other instances, you can use both at the same time.
    (0)

  5. #85
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by rewd View Post
    Ding ding, we got a winner. It's the same for Sage's Holos. Sometimes you could use it for the heal, sometimes for the mitigation. In other instances, you can use both at the same time.
    You should always use holos for both. If you're using it for healing, heal before the next incoming damage. If you're using it only for the mitigation, then you over-healed the previous damage output. Given the short cooldowns on almost all ogcds nowadays, there should be very few situations where you would need to use it just for mitigation.

    Of course, in practice with random players, it's highly dependent on what your co-healer does as they can negate part of your skill. But that's also the case for every HoT in the game. (And arguably every healer skill)
    (0)
    Last edited by EaMett; 12-30-2021 at 06:33 AM.

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