Quote Originally Posted by Mansion View Post
I don't think SMN shouldn't do much more DPS than Bard or Dancer, especially when balancing it with RDM (as BLM is a different type of job).
Sure difficulty might have some subjectivity to it, but I don't think SMN should hit as hard as RDM currently does when RDM isn't as mobile, and has more depth to its rotation and optimization than SMN (and RDM isn't that deep either, mind you).
That's where we disagree. I'm pretty sure the dev team has said they do not account job difficulty with balancing.

Mobility should not be a factor either, especially when *every* job in the game has something that gives them more mobility. Even during Shadowbringers when Ranged DPS were all at the bottom, melees were seen to have almost 100% uptime in difficult content. It's just not a fair comparison anymore.

Now, in terms of what they bring utility-wise, RDM actually gives *more* to the party. We can argue SMN gives more because of Phoenix, but right now we cannot actually use them when we actually need them. There's no reason for SMN to be lower than RDM.

Anyway, this isn't the point of this thread.