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  1. #551
    Player
    Rannzyr's Avatar
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    Dec 2021
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    8
    Character
    Rannzyr Ashall
    World
    Twintania
    Main Class
    Sage Lv 85
    It is 100% an issue with the FX series of chipsets.

    however ive had a thought, how many of you are using realtek as your audio drivers?
    (1)

  2. #552
    Player
    ChilledApple's Avatar
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    Dec 2021
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    Character
    Haru Hanamori
    World
    Shiva
    Main Class
    White Mage Lv 90
    So why are there reports of i7 having those issues? Or even consoles? Would be nice if you could elaborate why you are certain that it is 100% an issue with the FX series.
    (6)

  3. #553
    Player
    MoonstalkerZ's Avatar
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    Dec 2021
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    42
    Character
    Kehda'li Tayuun
    World
    Coeurl
    Main Class
    Bard Lv 100
    I am not using realtek as my audio driver, and I am having this issue.
    (1)

  4. #554
    Player
    Maeklos's Avatar
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    Dec 2021
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    66
    Character
    Theodora Krastinov
    World
    Mateus
    Main Class
    Summoner Lv 68
    Quote Originally Posted by ChilledApple View Post
    So why are there reports of i7 having those issues? Or even consoles? Would be nice if you could elaborate why you are certain that it is 100% an issue with the FX series.
    Ryzen, too. There's a whole slew of chipsets that are having issues. If I had to guess, I'd say it's down to these chipsets being very common in North America, fairly common in the EU, and not common in Japan, hence why they weren't among the hardware sets tested.
    (2)

  5. #555
    Player
    Grimno's Avatar
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    Dec 2021
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    70
    Character
    Ridmond Bozwell
    World
    Gilgamesh
    Main Class
    White Mage Lv 96
    Quote Originally Posted by GorthRedsteel View Post
    I'm a time traveler from the future and bring you the official response from Square Enix regarding this sound issue:
    "just stop being poor and buy better hardware lol"
    "Do you guys not have ̶p̶h̶o̶n̶e̶s̶ money?"
    (4)

  6. #556
    Player
    Rannzyr's Avatar
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    Dec 2021
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    8
    Character
    Rannzyr Ashall
    World
    Twintania
    Main Class
    Sage Lv 85
    Quote Originally Posted by Maeklos View Post
    Ryzen, too. There's a whole slew of chipsets that are having issues. If I had to guess, I'd say it's down to these chipsets being very common in North America, fairly common in the EU, and not common in Japan, hence why they weren't among the hardware sets tested.
    Its possible, however a guy was running this on a Phenom II, i dont really think they tested that.

    yet again, internet cafes, so its possible.
    (0)

  7. #557
    Player
    GorthRedsteel's Avatar
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    Dec 2021
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    45
    Character
    Gorth Redsteel
    World
    Cerberus
    Main Class
    Dark Knight Lv 74
    With full respect - most of the people that have reported the issue here have CPUs from FX series. Can't tell exact percentage but I'd imagine at around 85%. Perhaps it's but a similarity of the problem that bounded us together, when our troubles slightly differ. I know stuttering and popping can be experienced in various ways. For me, it's not really so common in combat. It mostly happens in cutscenes with voice acting, which is the worst as it prevents me to get a proper mood of conversations. It seems to happen the most in closed in "zones". No matter if there are more or less objects present. Funny enough, if the stuttering appears yet one of the NPCs does any action that releases a sound (clapping, walking, etc) it goes back to normal for the duration of the extra sound played. Stuttering varies based on location but 2 spots that have it at their worse are: The Rising Stones, and Temple Knights headquarters. Stuttering there is so bad it's hardly anything but annoying noise. In other locations, cutscenes may pop or stutter based on camera position. I have done most of HW and patch content with these awful troubles to guarantee that my observations are correct.
    (0)

  8. #558
    Player
    ChilledApple's Avatar
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    Dec 2021
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    6
    Character
    Haru Hanamori
    World
    Shiva
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Maeklos View Post
    Ryzen, too. There's a whole slew of chipsets that are having issues. If I had to guess, I'd say it's down to these chipsets being very common in North America, fairly common in the EU, and not common in Japan, hence why they weren't among the hardware sets tested.
    Ya i also think thats what happened there. Or atleast i hope thats the reason. Didnt they say they were already short on quality and stability testing because of the postponed release of endwalker? I really hope the issue just slipped through.
    (1)

  9. #559
    Player
    Rannzyr's Avatar
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    Dec 2021
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    8
    Character
    Rannzyr Ashall
    World
    Twintania
    Main Class
    Sage Lv 85
    For those with RealTek chipsets on their motherboard you can get a marginal improvement by installing the latest drivers for your sound chip.

    It still happens but in my anecdotal experience it is less severe, however your mileage may vary.
    https://www.realtek.com/en/component...odecs-software

    What it sounds like is happening is the new spatial sound engine is processing some kind of after effects on the sounds. in single instances this is fine, however it seems like the FX series has an issue with processing these sounds, either its cache is too small or some quirk of its architecture. either way this is unacceptable, you should have the choice to revert back to the old sound engine, they keep in DX9 after all and literally nobody uses that anymore.

    I hope Immerse gave them a heavy bag of money.
    (2)

  10. #560
    Player
    Maeklos's Avatar
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    Dec 2021
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    66
    Character
    Theodora Krastinov
    World
    Mateus
    Main Class
    Summoner Lv 68
    Quote Originally Posted by Rannzyr View Post
    For those with RealTek chipsets on their motherboard you can get a marginal improvement by installing the latest drivers for your sound chip.

    It still happens but in my anecdotal experience it is less severe, however your mileage may vary.
    https://www.realtek.com/en/component...odecs-software

    What it sounds like is happening is the new spatial sound engine is processing some kind of after effects on the sounds. in single instances this is fine, however it seems like the FX series has an issue with processing these sounds, either its cache is too small or some quirk of its architecture. either way this is unacceptable, you should have the choice to revert back to the old sound engine, they keep in DX9 after all and literally nobody uses that anymore.

    I hope Immerse gave them a heavy bag of money.
    Two or three days ago, I installed a Virtual Audio Cable to take over instead of using RealTek (whose drivers I keep up to date, anyway). The only difference was that instead of choppy audio garbage, the sound would constantly mute out. Not an improvement.
    (0)

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