Quote Originally Posted by Saefinn View Post
I wouldn't want to see them take it away from the tanks because it's another element to their job to make it interesting, but it inevitably will contribute to healer down time, so give healers more interesting stuff in their downtime. It seems a fair trade IMO.
YoshiP has already said that healers will never get more involved damage rotations, as poor players could be criticized for not doing enough damage on what is supposed to be a healing role.

I don't know that healing is very interesting for tanks; a lot of it is incidental to their play.