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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Brandedblade View Post
    So you're saying if i stack 4 dancers and 2 reapers i can cover the role of 1-2 healers? Nevermind it's killing your LB generation for more damage/kills and no bonus stats for even more damage.
    An entire role shouldn't be able to be disregarded in any content period, especially current content.
    (41)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #12
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,110
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    High end encounters can be done without healing from healers, but we've designed a whole Job (WHM) around being the healer that heals more.
    (17)

  3. #13
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Recon1o6 View Post
    They did sadly say they were not planning on changing the amount of healing required. What did you expect?
    If anything they've lowered the healing required significantly.

    That EX trial only has 5-6 unavoidable raidwides in the entire fight. That's 2-3 per healer over a full 8 minute fight. It's an absolute joke.
    (23)

  4. #14
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    I feel needed i’m constantly dying to dungeon boss mechanics and trials other people die too.
    (2)

  5. #15
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Someone's got to keep that floor mopped
    (11)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  6. #16
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Deceptus View Post
    An entire role shouldn't be able to be disregarded in any content period, especially current content.
    Completely agree.
    I don't care if it was just an Ex, if they needed a certain comp or if they're really good players. The expansion is still fresh, those trials are still fresh, we're by no means overgeared and we can already do an endgame fight without a role.
    It shouldn't be possible to complete an endgame fight without healers or tanks or dps, especially only weeks after it released.
    I'm fine with dungeon runs being possible without a tank or a healer or dps. But if incoming damage in a current Ex trial is so low that 2 tanks and 6 dps can take care of it, something is seriously wrong. The damage there is so infrequent, we have up to 3min of no raid damage happening. None at all. The most exciting thing is, when the whole raid got snake baited before the stack.
    It has mechanics suited for an Ex trial, it has a dps check (albeit a lenient one, as expected from a trial), it has tank busters you can't take with a non-tank without dying. And then there's next to non-existent incoming damage and nothing else that is even remotely healer specific.

    If they want to cuddle baby healers in DF content, fine.
    But healers should be expected to fulfill their role in endgame content and Ex is part of it, even if it's the entry level difficulty.
    (26)

  7. #17
    Player
    Miziliti's Avatar
    Join Date
    Jul 2015
    Posts
    142
    Character
    Tezu Silvin
    World
    Leviathan
    Main Class
    Culinarian Lv 80
    The EX trial fight is designed with full of mechanics that require everyone to not get hit. They probably forgot about damages that need to be recovered by healer.
    (1)

  8. #18
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Miziliti View Post
    The EX trial fight is designed with full of mechanics that require everyone to not get hit.
    The sad part is they don't really. You can get hit by lots of the mechanics. Getting hit by Snakes or taking a cone aoe or green laser to the face just gives you a slap on the wrist and a Vuln stack, which your bored healers will probably be grateful for as they leap forward and barrage you with all the oGCD's they had sitting there unused. Getting hit is fine as long as you don't do it too often.
    (11)

  9. #19
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    I've said it before, but if they won't change encounter design then healers need to become fully fledged support DPS with only resurrection and a couple party heals. The job design and the encounter design are just so incredibly at odds with each other and it's only getting worse over time. I suspect they couldn't fix the encounters any longer even if they wanted to, it might just be a too much of an overhaul this point in the game's lifecycle.
    (12)
    Last edited by ThorneDynasty; 12-23-2021 at 04:01 PM.

  10. #20
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,047
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 98
    Healers not needed in dungeons at this point either. I feel pretty redundant at the moment in most content. I get busy when dps are making mistakes but when things go smooth it's so... so.. boring.
    (5)

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