I agree, but current content requires 2 full healers for sloppy groups. If you dialed back the healing throughput, then many people couldn't finish content as currently tuned, which is apparently Square's primary concern. Optimized healers are just not a concern.I've said it before, but if they won't change encounter design then healers need to become fully fledged support DPS with only resurrection and a couple party heals. The job design and the encounter design are just so incredibly at odds with each other and it's only getting worse over time. I suspect they couldn't fix the encounters any longer even if they wanted to, it might just be a too much of an overhaul this point in the game's lifecycle.
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