Doubt it would ever happen but I would love 1.0 servers with current systems and add one raid I bet it would be a HUGE hit hell I'd even play it as a solo player game with some changes
Doubt it would ever happen but I would love 1.0 servers with current systems and add one raid I bet it would be a HUGE hit hell I'd even play it as a solo player game with some changes
LOL, it wouldn't be 1.0 with current systems then. You are asking for 2.0, which already exists
1.0s story, was like 7 or 8 quests, followed by the GC story, which was the lead up to the battle of cartenaeu.
There wasn't really that much there. Most of our current patches have more story.
Why waste time and recourses remaking something bad, when you can make something good instead.
Yeah, the (as I have called it before) "Very Unfortunate Goobbue Incident" in Ul'dah took place 10 years prior to 1.x starting, date-wise, but also functioned as the Ul'dah opening storyline; if I remember right, you looked up, saw a meteor shower, heard Hydaelyn speak and immediately went FLOOP back 10 years in time and didn't even initially realize you had jumped back in time, just sort of went "Oh hey, there's a parade going on?"Eh it was confirmed by ferne that during 1.0 we did go to the past but we weren't doing a butterfly effect. It's how in the 30 alchemist quest we brought the elixir that we had made in the echo by someone to the kid that kept passing out and then the flower we got from the Gobbue in the Flowers for All intro for 1.0 Ul'dah..
(I did start in Ul'dah in 1.x, but it's been, y'know, a decade, so I may be misremembering some of the details.)
While I don't think they've outright retconned (or contradicted) any of the weird stuff the Echo allowed in 1.x, they sure also haven't gone back to touch on it; they've kept the Echo to a much more narrowly-defined powerset in A Realm Reborn and onwards. And I do think if you had the 1.x storyline accessible in the current game somehow (impractical as I believe that to be), you'd have a lot of questions about the Echo arise. Especially for anyone whose 1.x re-enactment began in Ul'dah.
You know, it's been so long since I played through that piece of story I had completely forgotten about that. But you're right, there is at least one instance of us doing this same sort of Echo-powered shenanigan even post-ARR.
Last edited by Packetdancer; 12-22-2021 at 05:31 AM.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
I dig the idea. Would be doubly-awesome if playing through its entirety could award you the "Legacy" mark, chocobo, and old goobbue mount. I mention these, specifically because most "retired" items often make their way back into the game periodically, and it seems like it could be kind of fitting to do so there.
Regardless, it would also be cool, getting a better sense of context for the events preceding ARR. Which characters we should know, better understanding of the characters and their motivations, etc.
I wouldn't mind where people could see the stuff in the game from 1.0, maybe in the inn rom. But, honestly there wasn't a lot to start with and it was also very confusing in the beginning - at times we didn't realize we were actually in an echo for example. The story picked up towards the end of 1.0 because Yoshi-P & SE were building out the story so they could blow the game up for 2.0 - the calamity and all.
I know a lot of people who didn't play 1.0, and especially now with EW, really wish they had. And I completely get that. I'm glad I was there from the beginning and it's really special to see the whole arc come to a finish. At the same time, a lot of what made 1.0 special, and especially at the end of the game, was the fact we there together experiencing something in the moment that had not been done before. Ending of a game so it could be reborn. We didn't know if it would work. We didn't know how they were going to do it exactly. And the moment the CS started and we got to watch that and then the servers closed - it was moving. That feeling can't be replicated by putting it in the game now. BUT that said, I did enjoy 1.0 at the end and I wouldn't mind if they were able to put the cut scenes of the story in the game somewhere. At the same time I don't know that it would really mean any more to people who weren't there in the beginning to see it in the game as opposed to watching all the cut scenes on youtube. And that again, is just because it wouldn't replicate how it felt to be there and experience it first hand. If that's not what people are hoping to accomplish then yea I agree, if SE could get it into the game somehow that would be cool.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
I read on the FF wiki that there are some echo-time travel shenanigans involved in the Gridania story too. With Khrimm and the Hermet of the woods being one and the same. I wonder if that's true of the Limsa Lominsa story...Yeah, the (as I have called it before) "Very Unfortunate Goobbue Incident" in Ul'dah took place 10 years prior to 1.x starting, date-wise, but also functioned as the Ul'dah opening storyline; if I remember right, you looked up, saw a meteor shower, heard Hydaelyn speak and immediately went FLOOP back 10 years in time and didn't even initially realize you had jumped back in time, just sort of went "Oh hey, there's a parade going on?"
(I did start in Ul'dah in 1.x, but it's been, y'know, a decade, so I may be misremembering some of the details.)
While I don't think they've outright retconned (or contradicted) any of the weird stuff the Echo allowed in 1.x, they sure also haven't gone back to touch on it; they've kept the Echo to a much more narrowly-defined powerset in A Realm Reborn and onwards. And I do think if you had the 1.x storyline accessible in the current game somehow (impractical as I believe that to be), you'd have a lot of questions about the Echo arise. Especially for anyone whose 1.x re-enactment began in Ul'dah.
You know, it's been so long since I played through that piece of story I had completely forgotten about that. But you're right, there is at least one instance of us doing this same sort of Echo-powered shenanigan even post-ARR.
This seems very apt.
Makes me wonder if the two who introcudeced the PC to the Path of the Twelve for Gridania and Limsa, Khrimm and Blackburn respectivelly, had bigger roles intented for them before, well, Yoshi-P took over and moved the story in another direction.
I think we can honestly say, we just don't know how much work it would be. I'm leaning towards the Expansion side myself. And we just don't know what the devs have on their plate. Either way, it would be a lot of work, on top of building up to the next expansion/'season 2' of FFXIV
Last edited by dynus; 12-22-2021 at 09:18 AM.
Once upon a time there was a private server that hosted 1.0. I don't think it still exists. I think searching for something like that would be your best bet. As a Legacy player also, I do miss my time in 1.0, but I don't think it would work. If memory serves, in 1.0 each city state was one massive zone with no load screens. So Ul Dah and all of Thanalan could be explored without a load screen. Archer had to craft his own arrows. Crafting was affected by the phases of the moon. You could wear underwear. 1.0 is effectively now so different that to implement it would be like implementing an entire new expansion-- but with old content. I don't think it would be worth it.
However, I do miss it. I would be interested in finding a 1.0 server. I wonder where I should start looking?
"I am Velius, the devil" - Velius, FFT
Eh, I don't know how people usually think "New Game+ for 1.0" = relaunch of the FF14 1.0 where was a nightmare in terms of gameplay and enjoyability. I mean, it that happens, it would be likely just FF14 2.0 but your character sorely running 1.0 scenario quests.
Though I guess it is not possible cuz 2.0's geographic elements are vastly different compared to 1.0's. Like, you would have a greener Black Shroud cuz Elementals were still strong enough to ward off Ixal, who arrived in 2.0 due to weakened Elementals' power post-Bahamut. Or, Coerthas Highlands are still green with with grass and had settlement here and there compared to the frozen wasteland post-Bahamut. Basically, SE would have to redesign 1.0 areas into instances to cater 2.0 gameplay, and it doesn't sound exactly profitable vs time-efforts.
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