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  1. #71
    Player
    forsakee's Avatar
    Join Date
    Dec 2021
    Posts
    141
    Character
    Garnet Stormborn
    World
    Excalibur
    Main Class
    Reaper Lv 90
    Doubt it would ever happen but I would love 1.0 servers with current systems and add one raid I bet it would be a HUGE hit hell I'd even play it as a solo player game with some changes
    (0)

  2. #72
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by forsakee View Post
    Doubt it would ever happen but I would love 1.0 servers with current systems and add one raid I bet it would be a HUGE hit hell I'd even play it as a solo player game with some changes
    LOL, it wouldn't be 1.0 with current systems then. You are asking for 2.0, which already exists


    1.0s story, was like 7 or 8 quests, followed by the GC story, which was the lead up to the battle of cartenaeu.

    There wasn't really that much there. Most of our current patches have more story.
    (4)

  3. #73
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Why waste time and recourses remaking something bad, when you can make something good instead.
    (1)

  4. #74
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rannie View Post
    Eh it was confirmed by ferne that during 1.0 we did go to the past but we weren't doing a butterfly effect. It's how in the 30 alchemist quest we brought the elixir that we had made in the echo by someone to the kid that kept passing out and then the flower we got from the Gobbue in the Flowers for All intro for 1.0 Ul'dah..
    Yeah, the (as I have called it before) "Very Unfortunate Goobbue Incident" in Ul'dah took place 10 years prior to 1.x starting, date-wise, but also functioned as the Ul'dah opening storyline; if I remember right, you looked up, saw a meteor shower, heard Hydaelyn speak and immediately went FLOOP back 10 years in time and didn't even initially realize you had jumped back in time, just sort of went "Oh hey, there's a parade going on?"

    (I did start in Ul'dah in 1.x, but it's been, y'know, a decade, so I may be misremembering some of the details.)

    While I don't think they've outright retconned (or contradicted) any of the weird stuff the Echo allowed in 1.x, they sure also haven't gone back to touch on it; they've kept the Echo to a much more narrowly-defined powerset in A Realm Reborn and onwards. And I do think if you had the 1.x storyline accessible in the current game somehow (impractical as I believe that to be), you'd have a lot of questions about the Echo arise. Especially for anyone whose 1.x re-enactment began in Ul'dah.

    Quote Originally Posted by SilverObi View Post
    That flavor even made it into ARR actually! If you remember the scene where we handed Cid his goggles which confused many a lore forum poster at the time and is still brought up from time to time.
    You know, it's been so long since I played through that piece of story I had completely forgotten about that. But you're right, there is at least one instance of us doing this same sort of Echo-powered shenanigan even post-ARR.
    (1)
    Last edited by Packetdancer; 12-22-2021 at 05:31 AM.
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  5. #75
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    I dig the idea. Would be doubly-awesome if playing through its entirety could award you the "Legacy" mark, chocobo, and old goobbue mount. I mention these, specifically because most "retired" items often make their way back into the game periodically, and it seems like it could be kind of fitting to do so there.

    Regardless, it would also be cool, getting a better sense of context for the events preceding ARR. Which characters we should know, better understanding of the characters and their motivations, etc.
    (1)

  6. #76
    Player
    Arillyn's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Arillyn Lovesong
    World
    Hyperion
    Main Class
    Thaumaturge Lv 80
    I wouldn't mind where people could see the stuff in the game from 1.0, maybe in the inn rom. But, honestly there wasn't a lot to start with and it was also very confusing in the beginning - at times we didn't realize we were actually in an echo for example. The story picked up towards the end of 1.0 because Yoshi-P & SE were building out the story so they could blow the game up for 2.0 - the calamity and all.

    I know a lot of people who didn't play 1.0, and especially now with EW, really wish they had. And I completely get that. I'm glad I was there from the beginning and it's really special to see the whole arc come to a finish. At the same time, a lot of what made 1.0 special, and especially at the end of the game, was the fact we there together experiencing something in the moment that had not been done before. Ending of a game so it could be reborn. We didn't know if it would work. We didn't know how they were going to do it exactly. And the moment the CS started and we got to watch that and then the servers closed - it was moving. That feeling can't be replicated by putting it in the game now. BUT that said, I did enjoy 1.0 at the end and I wouldn't mind if they were able to put the cut scenes of the story in the game somewhere. At the same time I don't know that it would really mean any more to people who weren't there in the beginning to see it in the game as opposed to watching all the cut scenes on youtube. And that again, is just because it wouldn't replicate how it felt to be there and experience it first hand. If that's not what people are hoping to accomplish then yea I agree, if SE could get it into the game somehow that would be cool.
    (2)

  7. #77
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Arillyn View Post
    at times we didn't realize we were actually in an echo for example
    I described this to a friend by saying "You know how confusing the first season of The Witcher was, with non-linear timelines and all? Imagine that, but with your MSQ. That was 1.0."
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  8. #78
    Player
    dynus's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    144
    Character
    Ciaran Riagan
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Packetdancer View Post
    Yeah, the (as I have called it before) "Very Unfortunate Goobbue Incident" in Ul'dah took place 10 years prior to 1.x starting, date-wise, but also functioned as the Ul'dah opening storyline; if I remember right, you looked up, saw a meteor shower, heard Hydaelyn speak and immediately went FLOOP back 10 years in time and didn't even initially realize you had jumped back in time, just sort of went "Oh hey, there's a parade going on?"

    (I did start in Ul'dah in 1.x, but it's been, y'know, a decade, so I may be misremembering some of the details.)

    While I don't think they've outright retconned (or contradicted) any of the weird stuff the Echo allowed in 1.x, they sure also haven't gone back to touch on it; they've kept the Echo to a much more narrowly-defined powerset in A Realm Reborn and onwards. And I do think if you had the 1.x storyline accessible in the current game somehow (impractical as I believe that to be), you'd have a lot of questions about the Echo arise. Especially for anyone whose 1.x re-enactment began in Ul'dah.



    You know, it's been so long since I played through that piece of story I had completely forgotten about that. But you're right, there is at least one instance of us doing this same sort of Echo-powered shenanigan even post-ARR.
    I read on the FF wiki that there are some echo-time travel shenanigans involved in the Gridania story too. With Khrimm and the Hermet of the woods being one and the same. I wonder if that's true of the Limsa Lominsa story...

    Quote Originally Posted by Packetdancer View Post
    I described this to a friend by saying "You know how confusing the first season of The Witcher was, with non-linear timelines and all? Imagine that, but with your MSQ. That was 1.0."
    This seems very apt.

    Makes me wonder if the two who introcudeced the PC to the Path of the Twelve for Gridania and Limsa, Khrimm and Blackburn respectivelly, had bigger roles intented for them before, well, Yoshi-P took over and moved the story in another direction.

    Quote Originally Posted by AceofRains View Post
    Pick one. It’s either a patch or an expansion worth of work, not both. MSQ is done, fetch quests are redundant. There is no better time than now.
    I think we can honestly say, we just don't know how much work it would be. I'm leaning towards the Expansion side myself. And we just don't know what the devs have on their plate. Either way, it would be a lot of work, on top of building up to the next expansion/'season 2' of FFXIV
    (2)
    Last edited by dynus; 12-22-2021 at 09:18 AM.

  9. #79
    Player
    Veliaire's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    113
    Character
    Vox Velius
    World
    Behemoth
    Main Class
    Astrologian Lv 100
    Once upon a time there was a private server that hosted 1.0. I don't think it still exists. I think searching for something like that would be your best bet. As a Legacy player also, I do miss my time in 1.0, but I don't think it would work. If memory serves, in 1.0 each city state was one massive zone with no load screens. So Ul Dah and all of Thanalan could be explored without a load screen. Archer had to craft his own arrows. Crafting was affected by the phases of the moon. You could wear underwear. 1.0 is effectively now so different that to implement it would be like implementing an entire new expansion-- but with old content. I don't think it would be worth it.

    However, I do miss it. I would be interested in finding a 1.0 server. I wonder where I should start looking?
    (2)
    "I am Velius, the devil" - Velius, FFT

  10. #80
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100
    Eh, I don't know how people usually think "New Game+ for 1.0" = relaunch of the FF14 1.0 where was a nightmare in terms of gameplay and enjoyability. I mean, it that happens, it would be likely just FF14 2.0 but your character sorely running 1.0 scenario quests.


    Though I guess it is not possible cuz 2.0's geographic elements are vastly different compared to 1.0's. Like, you would have a greener Black Shroud cuz Elementals were still strong enough to ward off Ixal, who arrived in 2.0 due to weakened Elementals' power post-Bahamut. Or, Coerthas Highlands are still green with with grass and had settlement here and there compared to the frozen wasteland post-Bahamut. Basically, SE would have to redesign 1.0 areas into instances to cater 2.0 gameplay, and it doesn't sound exactly profitable vs time-efforts.
    (2)

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