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  1. #1
    Player
    nelothi's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Squats Mcgee
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Erinellza View Post
    100% this! I rarely play melee but when I do, I don't bother with positionals at all, lol. I just stand behind the boss all the time, moving to the side every few seconds is exhausting. Positionals are also unfair and impossible when I play solo (FATEs, side quests, etc). But then again, that's why I'm a RDM main. :') On a side note, my Monk has been sitting at lvl 40 for years, finally I'm a bit motivated to lvl it to 90, thanks to less positionals. It actually feels a lot more fun than last time I tried it!
    So you are okay with just not playing something to its potential?

    damn.. thats rough.
    Half the fun of MMO PVE for me is just knowing that I can improve..

    Positionals on every GCD was way too much - having two buttons that have positionals is not a lot to deal with. Moving your character is not exhausting.. its a core part of every game.

    The weirdest thing about monks positional changes, is that they took away positionals from their hardest hitting attack.
    Snap punch and demolish are like 10% of a monks overall damage, where boot shine is around 16% on its own.

    this is good for solo content - as youre not punished for not being able to get behind your target anymore, but it takes away from any feeling of "mastery" that anyone might get from hitting every positional.

    So while I do hate the idea of positionals on every ability like it was.. I also get the frustration of people who want that feeling of mastery.
    (2)

  2. #2
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by nelothi View Post
    So while I do hate the idea of positionals on every ability like it was.. I also get the frustration of people who want that feeling of mastery.
    I get your point. But still... "standing still" within MNK´s combo felt always like, i don´t know... just bad. The real flow with all the low global cooldowns, fast aesthetics, permanent swap from rear to flank to rear is what has been actually fun. At any time i had to play " rear rear rear " or so, MNK just felt boring af. And that´s what we´ve now, sadly.

    Even a serious question to you... you get the frustation of MNK mains. So... would you actually be like

    a) "No, MNK shouldn´t have positionals!"

    or

    b) "SE should bring the positionals back. I don´t mind, i can play 4 other melees with way less positionals!"


    Quote Originally Posted by Shurrikhan View Post
    You can get every positional even when solo, even without using a Chocobo tank, True North, or Leg Sweep. It just requires sticking near to the center of the target's hitbox and hitting your skill immediately upon crossing through it.
    Totally forgot to mention it. But i guess it´s going to land in the "exhausted" category.
    (3)

  3. #3
    Player
    nelothi's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Squats Mcgee
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ssunny2008 View Post
    I get your point. But still... "standing still" within MNK´s combo felt always like, i don´t know... just bad. The real flow with all the low global cooldowns, fast aesthetics, permanent swap from rear to flank to rear is what has been actually fun. At any time i had to play " rear rear rear " or so, MNK just felt boring af. And that´s what we´ve now, sadly.

    Even a serious question to you... you get the frustation of MNK mains. So... would you actually be like

    a) "No, MNK shouldn´t have positionals!"

    or

    b) "SE should bring the positionals back. I don´t mind, i can play 4 other melees with way less positionals!"




    Totally forgot to mention it. But i guess it´s going to land in the "exhausted" category.
    Kind of neither.

    I covered that in my post (you might have skimmed over it, its okay).

    I feel like removing some positionals was fine - but i think they left positionals on the wrong abilities.
    Bootshine/dragon kick should still have positionals for sure. They are the largest part of your damage - and players should feel like hitting their positionals actually means something. Right now you could do 90% or more of your optimal dps (You'd have to do the math on the potency losses for demo/sp.. im not doing that, lol) by just standing still.
    (0)

  4. #4
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by nelothi View Post
    Kind of neither.

    I covered that in my post (you might have skimmed over it, its okay).

    I feel like removing some positionals was fine - but i think they left positionals on the wrong abilities.
    Bootshine/dragon kick should still have positionals for sure. They are the largest part of your damage - and players should feel like hitting their positionals actually means something. Right now you could do 90% or more of your optimal dps (You'd have to do the math on the potency losses for demo/sp.. im not doing that, lol) by just standing still.
    I understood your post, but i´ve chosen my question exactly that way.
    For me, there is no middleway and i would like to hear what other ppl think about it and if they would be fine with it or not. (Away from the 2-3 hyped trolls around here, who´re still not playing MNK and have no clue about it.)

    It´s either no positionals or all positionals. Having only BS / DK back, as it was said from beginning, MNK wouldn´t feel the same too. As i´ve said, the most fun part is the dance for me and things wouldn´t change drastically with just 2 more positionals. We have 4 other melees with less positionals, that´s why the core question is, what is wrong to have not 1 unique class? Would you mind to say, "Ok, enjoy it, i´ve 4 other melees to play!" or would you want to stuck on MNK for some serious reason which is not just "I like punching aesthetics."
    I´m convinced that the positionals help a lot to play your rotation well too, the most ppl are just too lazy to learn a class properly and so don´t even really try to play positionals at all.


    (BTW, maybe SE should give us invisible spears or katanas, like the invisible fists as glam? So some unnamed guys here can play with punching aesthetics on classes with less positionals?!)
    (3)
    Last edited by ssunny2008; 12-18-2021 at 03:50 AM.

  5. 12-19-2021 11:16 AM
    Reason
    I'm not a Monk/melee main so my opinion does not matter.

  6. #6
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Erinellza View Post
    The reason why I don't bother with positionals is because I'm closer to the boss and moving back and forth every few seconds gives me motion sickness until I get dizzy and exhausted.
    That's a new one, but I do feel for you. If you aren't already playing on legacy control settings I highly recommend it, makes moving in all directions way easier on any job, not just melee. Otherwise I wouldn't know what would be causing the camera to move so much during movement other than focus target perhaps.
    (2)
    Last edited by VentVanitas; 12-19-2021 at 12:05 PM.

  7. #7
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Erinellza View Post
    The reason why I don't bother with positionals is because I'm closer to the boss and moving back and forth every few seconds gives me motion sickness until I get dizzy and exhausted. I prefer ranged because I can stay back, zoom out more and see the whole area so I can avoid this issue. I can only play melee for a longer time if I don't move much (just avoid AoEs). When I first played Monk as a Sprout I wanted to do all the positionals right and I had to stop playing after 10 minutes because I almost threw up. It's really not my fault my body reacts to camera movements in a stupid way. : /

    So yes, I'm happy about less positionals but no worries, I will stick with RDM. I'm sorry if my opinion is not welcome here because I don't main the job. It's obvious that I don't know much about melee gameplay. Also sorry if I sounded offensive, English is not my native langauge, it's not always easy to find the proper words. (I was interested in Monk mostly because of nostalgia, I played Monk in Holic Online about 14 years ago and I loved it but XIV is a different game so whatever, lol.)
    I'm not trying to say your opinion is invalid, but I do think it's important to remember that just because one job isn't playable by you is a reason the job should be changed. I can't play samurai, for example, because the sound effect connected with iajutsu was causing a similar problem for me giving me headaches and making my physically sick. But rather than say they should change the job to accomodate me, I just don't play it, and leave the job for people who do (though I did have to completely turn off sound effects for other players to deal with it)

    Quote Originally Posted by ArchangelSavior View Post
    I want it back Buff 10% crit from brotherhood >
    This never existed. Sorry you got booted from PF by people who didn't know what they job did before, but the party effect is unchanged from before the expansion launched.
    (3)