Sad part is at least the simple and complete classes offer more feedback regarding Gameplay than this mess.
The fact that the former "simple" and "newbie friendly" caster class somehow has gotten more complex and actually offers good feedback in terms of it's gameplay... compared to this ""successful rework"" that just offers no signal if you're even doing something well... Yeah, no. That ain't right.
You're just carelessly flinging around spells and if you make it have healing potencies, you basically have a healer.
Like you can just ignore all your gemstones and go straight to the Demi after spamming ruin 3, like for real? You legit can't mess up any mechanic that the job possesses because it has absolutely no mechanics.
I ain't asking for much, I'm asking for a job to be complete and it's gameplay to actually convey that you're doing something right.
The bold part being VERY important.
Though I feel like I'm talking to a wall because many people harp on the fact "OH BUT NOT EVERYTHING HAS TO BE COMPLEX" or this "BUT IT ISN'T WOW WARLOCK ANYMORE". Guys, people have legitimately expressed how or why it's really not a good rework and it's not because of those reasons that keep being repeated. Also, if we bring in the excuse X did it first, then nothing should be allowed to be created as almost every possibility has been used in games already.