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  1. #1
    Player
    ibrisilbane's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Brynmor Dix
    World
    Mateus
    Main Class
    Reaper Lv 86
    As a healer and tank both, I've experienced both sides of this. Yes the healers are healing more, but given SEs stance that healers should be healing and not doing damage, and YoshiP's recent comments that EW will require even more healing, this doesn't come as a surprise.

    On the tank side, yes, I've noted that my shields don't mitigate as much, so I have to be more careful about what I pull when. But again, YoshiP's recent comments indicate that they wanted to make tanking more dynamic in Endwalker, with your damage mit tools scaling with how reactive you are to the incoming attacks. You can't pull wall to wall anymore, pop a cooldown, and just wail away at everything. But again, this doesn't come as a surprise.

    My one criticism is SGE. Given that sage deals damage in order to heal, it feels tricky to balance, especially in large pulls, leaving them to be incredibly busy as healers. Personally, I love the constant action even in low content, but I know others might not feel the same.
    (2)

  2. #2
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ibrisilbane View Post
    As a healer and tank both, I've experienced both sides of this. Yes the healers are healing more, but given SEs stance that healers should be healing and not doing damage, and YoshiP's recent comments that EW will require even more healing, this doesn't come as a surprise.

    On the tank side, yes, I've noted that my shields don't mitigate as much, so I have to be more careful about what I pull when. But again, YoshiP's recent comments indicate that they wanted to make tanking more dynamic in Endwalker, with your damage mit tools scaling with how reactive you are to the incoming attacks. You can't pull wall to wall anymore, pop a cooldown, and just wail away at everything. But again, this doesn't come as a surprise.

    My one criticism is SGE. Given that sage deals damage in order to heal, it feels tricky to balance, especially in large pulls, leaving them to be incredibly busy as healers. Personally, I love the constant action even in low content, but I know others might not feel the same.
    I am okay with ALL of those changes. Healers should heal. Even the WoL should not be able to be attacked by a small army of monsters at the same time and just stand there and take it. Great changes. Hope the community understands the changes when doing content, letting their healers heal. They won't.
    (0)