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  1. #1
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Really don't see why positionals had to go.

    And the damage of our rush is removed for some reason...
    (3)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Really don't see why positionals had to go.

    And the damage of our rush is removed for some reason...
    The first is certainly questionable, but the latter...?

    The damage we used to get from our rush wasn't removed so much as just put into the rest of our kit, meaning that we're now free to use our gap-closer as a gap-closer instead of RoF padding AND we can now use it allies. Not a bad deal at all.
    (4)
    Last edited by Shurrikhan; 12-09-2021 at 11:42 PM.

  3. #3
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    The first is certainly questionable, but the latter...?

    The damage we used to get from our rush wasn't removed so much as just put into the rest of our kit, meaning that we're now free to use our gap-closer as a gap-closer instead of RoF padding AND we can now use it allies. Not a bad deal at all.
    While true, it does mean that we have less oGCDs to weave into our rotation, which slows the feel of the class considerably. Throw in that we still have near useless skills like Anataman and it really feels like MNK changes were half baked at best.
    (3)

  4. #4
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Silver-Strider View Post
    While true, it does mean that we have less oGCDs to weave into our rotation, which slows the feel of the class considerably.
    It´s way better if gapclosers are meant to be gapclosers instead of being "damage-skills". It´s not like in other games where they´re GCD´s with some ressource or CC. So far Thunderclap IS a oGCD now you use at any needed time.

    I don´t get why potencies are still on other gapclosers. While WAR can have some stacks without a burstwindow and SAM just don´t want to use it in the core rotation, it´s just so much wasted movement on other classes for no reason. It´s not even "think about it when to use", you want to use them every 120s.
    (0)

  5. #5
    Player
    meowmaou's Avatar
    Join Date
    Dec 2021
    Posts
    55
    Character
    Demi Guul
    World
    Lamia
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Silver-Strider View Post
    While true, it does mean that we have less oGCDs to weave into our rotation, which slows the feel of the class considerably. Throw in that we still have near useless skills like Anataman and it really feels like MNK changes were half baked at best.
    I agree. Shoulder tackle doing damage was fun, it had 2 stocks so it was mentally engaging to dump 1 for damage while holding onto the other 1 in case you actually need it for the gapclosing part. Thunderclap stinks, the animation is sick but taking the time to target somebody for your mobility works better on BLM where it belongs, since they can select who they want to tele to while they're casting.

    I played around with MNK again last night and while positionals are the most obvious thing I miss, the loss of basically 3 oGCDs (and the gain of only one, the self-haste buffer) really feels like it slows things down and makes it less interesting. I'll be sticking to NIN or possibly giving DRG or RPR a whirl until something changes for the better.
    (2)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Silver-Strider View Post
    While true, it does mean that we have less oGCDs to weave into our rotation, which slows the feel of the class considerably. Throw in that we still have near useless skills like Anataman and it really feels like MNK changes were half baked at best.
    It's 2 actions per minute. The increase in Chakra generation technically already outstrips that for me via TFC/EnL.

    Yes, I'll agree that there are awkward hold-overs like the current Anatman and RoE having an action limit... on a damned defensive(?!), but I'm quite glad to have my gap-closer be usable outside of RoF and now allow Aetherial Manipulation-style escapes.

    Quote Originally Posted by SnowVix View Post
    I question your past with the class considering we never used PB pre-pull and PB never put you in the new form even as far back as Stormblood.
    We'd never had reason to use it pre-pull between HW and Shadowbringers, since we already had Form Shift after 52. Now, however, we do, as it'd be a way to make up for PB's 40s CD compared against RoF's 60.
    (1)
    Last edited by Shurrikhan; 12-10-2021 at 02:18 PM.