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  1. #391
    Player
    KiraJ's Avatar
    Join Date
    Jul 2011
    Posts
    82
    Character
    Ayame Kagane
    World
    Shiva
    Main Class
    Bard Lv 70
    Quote Originally Posted by Skiros View Post
    Like more than half of the opener, the busiest part of your rotation, is just pressing 1 (ruin). The job practically plays itself, with virtually zero room for optimization. There is virtually no fail state either. It's also basically a one-hotbar job.

    I sincerely hope Square Enix does not think this is the way to go for all future jobs. This is embarrassingly unacceptable even from a casual perspective.

    Edit:

    OK, like I'm having a seizure from reading some of the comments in this thread.

    I like the aesthetics and theme of the new Summoner. What I don't like is that it basically feels unfinished and is about as complex as an amoeba.

    I don't care that much about DoT management. I don't care that much about pet micros. I don't have an attachment to old SMN.

    Removing those aspects is fine in itself, if they actually offered a meaty replacement. But they did not. SMN right now is a barebones one-hotbar job with zero complexity to speak of.

    Why are we not adding more skills in each Summon window that is more than just press 1 or Gemshine? How about using Fire, Wind, and Earth attunements to meaningfully change what you can do in a Bahamut window? What about varied gameplay within

    Current SMN is just a braindead job that any monkey with two brain cells can play. Not only that but it just feels like it's unfinished. This is the real problem. Again, the problem isn't the lack of DoTs or clunky pet AI. The problem is that this new iteration is unfinished.

    Edit 2:

    The more I play current SMN, the more I just feel a sense of pity. The base design of 6.0 SMN is really great. But it desperately needs more than the base. What we got in 6.0 feels like what you get at Lv50 or Lv60. It does not feel like a Lv90 job. There is so much potential, but they just squandered it.
    New summoner is an improvement. You have not clue what you are talking about lol. Your opinion btw also does not have to be the way to think for everyone else. It's not like we waited for you to judge.
    (2)

  2. #392
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,251
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by DontReadThis View Post
    My only criticism is how useless Carbuncle feels. It doesn't do anything at all. I'm sure it would have been completely removed if it wasn't so marketable and wasn't so deeply linked to the identity of the Arcanist class.

    I just want it to do something, anything. I'd even be fine with giving it selene/eos' embrace ability. That would help strengthen the link between SMN and SCH, and it would help open the door for SCH to get a fairy glamour command to turn their fairies into carbuncles.
    I am completely of the mind that carbuncle shouldn't peace out when you do your other summons, and instead should be tied to aetherflow somehow. (And that aetherflow shouldn't just be direct damage buttons, but have some kind of significant interaction with the rest of your rotation)
    (also somehow make it be able to cast the ogcds while moving. I'm actually seeing pretty consistent ghosting while moving)
    (3)
    ~sigh~

  3. #393
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    356
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by NaesakiAshwell View Post
    I have to assume thats just a relic of how the egi's functioned as a pet, since they are basically doing the same old animations as when you commanded them to do those attacks. They basically just need to apply what the garuda-egi does, to the ifrit & titan egis. Hopefully its something that will be adjusted, though at least with the 90 one's thats not an issue but should definitely apply retroactively.
    I think you're right. The egis do feel the same as they did before 6.0. I think they are using the exact same spells cast during Egi-Assault I/II.

    Let's hope they do makes some changes for pre-90 gameplay. I know SE officially says they don't make major adjustments during an expansion. Hopefully they can make an exception for abilities that are strictly pre-90 since they don't affect raiding.

    EDIT words
    (1)
    Last edited by Rin_Kuroi; 12-09-2021 at 03:23 AM.

  4. #394
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by KiraJ View Post
    New summoner is an improvement. You have not clue what you are talking about lol. Your opinion btw also does not have to be the way to think for everyone else. It's not like we waited for you to judge.
    Nah, it's a straight downgrade for anyone who wants a rotation with an actual skill ceiling.
    (12)

  5. #395
    Player
    Lloyd777's Avatar
    Join Date
    Nov 2015
    Posts
    21
    Character
    Yuuna Suzumiya
    World
    Lich
    Main Class
    Dragoon Lv 90
    Lol being traited of egocentric just because I stated my opinion, some old summoners need to chill out. Like ppl said many times in this thread 'If you don't like it don't play it'. The complaints won't change anything until next expasion and by that time the devs will have probably a lot of metrics to see if ppl enjoy the new summoner or not.
    (1)

  6. #396
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    The more that those fans of old summoner continue to belittle and demean people who like new Summoner the worse their position looks. Imagine spending the launch of an expansion spreading such negativity out into the world.
    (1)

  7. #397
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    356
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by aveyond-dreams View Post
    The more that those fans of old summoner continue to belittle and demean people who like new Summoner the worse their position looks. Imagine spending the launch of an expansion spreading such negativity out into the world.
    I've been reading this thread from the beginning. You've done your fair share of helping to spread negativity by mostly dumping on people that don't share your opinion on the new summoner. Please, take your own advice and do something else.
    (15)

  8. #398
    Player
    Lloyd777's Avatar
    Join Date
    Nov 2015
    Posts
    21
    Character
    Yuuna Suzumiya
    World
    Lich
    Main Class
    Dragoon Lv 90
    Just waiting in queu so this is quite entertaining but Rin_Kuroi you are not much better either imo
    (0)

  9. #399
    Player
    Lloyd777's Avatar
    Join Date
    Nov 2015
    Posts
    21
    Character
    Yuuna Suzumiya
    World
    Lich
    Main Class
    Dragoon Lv 90
    I followed most of this post too and something I did not see anyone talking much about are if they are on keyboard or not when playing the old summoner. I am on gamepad and I find the new summoner better suited for the gamepad
    (0)

  10. #400
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Rin_Kuroi View Post
    I've been reading this thread from the beginning. You've done your fair share of helping to spread negativity by mostly dumping on people that don't share your opinion on the new summoner. Please, take your own advice and do something else.
    You can choose to interpret my statements however you wish. That does not change the fact that quite a number of affliction warlock summoners are the ones who are attacking people's level of skill based on whether they like the new version of the class or not. They generally come across as unreasonable if not downright disconnected from the generally accepted state of affairs that prior to 6.0 Summoner was just...weird.

    Quote Originally Posted by Lloyd777 View Post
    I followed most of this post too and something I did not see anyone talking much about are if they are on keyboard or not when playing the old summoner. I am on gamepad and I find the new summoner better suited for the gamepad
    I remember playing old Summoner on controller at the start of Shadowbringers. Would not recommend.
    (0)
    Last edited by aveyond-dreams; 12-09-2021 at 03:45 AM.

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