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  1. #281
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Seriously the Brotherhood issue is bothering me so much especially because of how inconsistent it is.
    Some attacks trigger them basically instantly, with others it feels like the entire GCD needs to go through before the Chakra opens up....
    It's driving me insane it feels like it's causing me to clip Chakras.
    (3)

  2. #282
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kolsykol View Post
    Seriously the Brotherhood issue is bothering me so much especially because of how inconsistent it is.
    Some attacks trigger them basically instantly, with others it feels like the entire GCD needs to go through before the Chakra opens up....
    It's driving me insane it feels like it's causing me to clip Chakras.
    Isn't that just due to the attacks themselves finalizing at very different times?

    Demolish, for instance, used to be how we'd manage to keep up GL for a little over 2 extra seconds over a boss-jump because the hit would finalize and the GL would be granted so late.

    Or are you noticing very different timings even on the exact same skill?
    (0)
    Last edited by Shurrikhan; 12-07-2021 at 11:34 PM.

  3. 12-08-2021 01:35 AM
    Reason
    Supprimer ce message

  4. #283
    Player
    Noraiga's Avatar
    Join Date
    Jun 2017
    Posts
    55
    Character
    Noraiga Celesteis
    World
    Omega
    Main Class
    Monk Lv 90
    Quote Originally Posted by Mikey_R View Post
    I do wonder what the Japanese forums are saying about Monk, is it all doom and gloom there as well?
    They are really disappointed about the change... They also quoting EN forums saying that we are all disappointed by the change, same as us for them the overall of monk is really underwhelming !
    Then we are not the only one to complaint it's the same everywhere.
    (3)

  5. #284
    Player
    Grimmochov's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Nyluna Wocaonimei
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    If they're going to keep it this way then they have to do something with the timing of it all, whether it's another charge of PB or shorter cooldown, shorter CD on riddle or brotherhood, something. As it is even if you aren't a min maxing theorycraft type, you immediately see the flaws of this all after one basic ass rotation. Within the first cycle of filling up the beast gauge 3 times to unlock your hard hitter at whatever level, you'll be like "wait RoF isn't up" and start to wonder how/why you're supposed to hold it and how to work around this. Nothing about it is intuitive and this doesn't change even once you get used to it, and as soon as you tell a new person "haha bro actually you gotta overcap on solar" they're going to back out because it sounds stupid as shit.

    All the positional stuff was kind of whatever, punishing if you don't know the fight but there was a rhythm to it all and even if you don't know the exact movement and timings of a boss you could quick pop RoE/TN to work at max efficiency. Not the most brain crunching gameplay but it flowed well and felt like a decent little dance and optimizing it was decently fun. Whatever this is is just some madness of looking at my timers sitting largely afk because I have no buttons to press anymore and doing math in my head to try and figure out how/when to pop things because of all their unsynced and ridiculous timers vs boss attacks, phases and movement. Getting it wrong, at best, will lower your damage as you waste uptime on RoF/brotherhood and at worst, completely destroy your rotation if you don't get to fill your Nadi. If the latter happens it completely unsyncs your rotation and CDs even more.

    It's like one giant spreadsheet and it's stupid as all hell, and if the point was that monk was too "hard" before and punishing for people who didn't know a fight due to having to dance and time TN/RoE for max uptime then well, this is 100x worse. Even if you aren't min maxing you will absolutely feel the pain of something going wrong, and if you try to push savages then the brain aids of trying to maximize this vs a way easier class is just going to instantly run people off.
    (2)

  6. #285
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Isn't that just due to the attacks themselves finalizing at very different times?

    Demolish, for instance, used to be how we'd manage to keep up GL for a little over 2 extra seconds over a boss-jump because the hit would finalize and the GL would be granted so late.

    Or are you noticing very different timings even on the exact same skill?
    Yes I think it's due to the skills finishing at different times but it's very bizarre and throws you off completely.
    It feels terrible tbh.

    And it's not a great feeling when you basically have to clip the gcd or essentially waste a Chakra.
    I also don't feel like Demolish for example has this big of a delay when it just crits normally and you get it.
    It seems to be worse with Brotherhood, as if it adds an extra delay.
    I actually think I noticed it on Bootshine too with Brotherhood active.
    (1)

  7. #286
    Player
    samurailargo's Avatar
    Join Date
    Jan 2014
    Location
    New Gridania
    Posts
    60
    Character
    Hildagarde Fabool
    World
    Siren
    Main Class
    Dark Knight Lv 80
    What I find is you could remove bootshine and truestrike from your rotation and loose 10 potency and one guaranteed crit move. So everything lv 50 plus, rotation becomes even more mindless and easy to complete.

    Unless you want that little extra damage that's even less buttons to think about.

    The positionals buffs will have to return or monk will be the defacto dps that plays like tank job.

    Honestly dont know how I feel about the rest of the kit.
    (1)

  8. #287
    Player
    Andy_T93's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Miles Floof
    World
    Phoenix
    Main Class
    Monk Lv 90
    Not sure why but for some reason Im having trouble remembering if I have leaden fist proc'd on or not, I keep having to look which wasn't something I ever had to do as I knew my rotation inside out, it all seems a little more ad-hoc now
    (1)

  9. #288
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    It really seems like Squeenix is trying to do away with any kind of complexity regarding jobs.

    'ate dem DOTs

    'ate dem Posishunls

    'ate dem Pets

    Love me Streamlinin'

    Love me 1 Button DPS Healer

    Love me Mog Station Outfits

    Simple as
    (11)
    The menacing aura of every Lalafell.

  10. #289
    Player
    Chelsei's Avatar
    Join Date
    Jul 2016
    Posts
    274
    Character
    Chelsei Katell
    World
    Moogle
    Main Class
    Paladin Lv 100
    Square Enix really need to fixe this job. It's insane. Too much rework for nothing...
    (3)

  11. #290
    Player
    jerome15's Avatar
    Join Date
    Sep 2017
    Posts
    42
    Character
    Kong O'dong
    World
    Siren
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Chelsei View Post
    Square Enix really need to fixe this job. It's insane. Too much rework for nothing...
    it's weird because the 5.4 "rework" seemed to be going in the right direction and then there's this.....
    (1)

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