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  1. #11
    Player
    RatCopter's Avatar
    Join Date
    Jun 2019
    Posts
    78
    Character
    Artaius Windcrest
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Hit 90, a couple of thoughts based entirely on the 'feel' of the job.

    - The opener is messy as hell, even having removed Abyssal Drain from it. Following burst windows feel like a frantic "oh god what the hell is up right now" scramble where I'm staring at my hotbar trying to make sense of it all. Though, that may be down to me trying to figure out without looking at a guide
    - Not only is it messy, it pretty much demands double weaving. It really brings the need for Blood Weapon to be on a charge system to the forefront
    - Now that Abyssal Drain is locked in with C&S, we have basically no healing outside of Souleater. As if being reliant on a healer's input using Living Dead wasn't enough, I feel overly reliant on a healer's input in just normal gameplay on small pulls
    - Please don't talk to me about Living Dead, by the way
    - Oblation is an okay throwaway mitigation for autos, and I've actually made two clutch saves with it when I had emptied my mana, but it's still just disappointing that something that looks that cool do so little. I want to love it, and I want to hate it, but I can do neither.
    - We got our red effect back on Darkside. Yaaaay
    - I have not felt any real beneficial effect or enhanced gameplay with Enhanced Unmend.

    I've also spent the last couple of hours listening to my PLD and SGE friends complain about how they have too much mana regeneration and so much healing. Kill me.
    (4)
    Last edited by RatCopter; 12-07-2021 at 08:49 AM.