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  1. #1
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Paladin had no self heal sustain for years starting from ARR, punished for losing health and never got any till this Xpac, don't even mention Clemency.

    It is madness granting it more buffs to suit the individual.

    We don't need another tank that's essentially better than every other tank in everyway. Warrior was only stronger healing in SHBs, but that's it, useless at adapting everything else. GNB in SHBs was stupidly OP.
    (1)
    Gae Bolg Animus 18/04/2014

  2. #2
    Player
    Deathshiro's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Shiro Falh
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    I wont entertain this again because I'm unsure if you are trolling or not at this point.

    It is madness granting it more buffs to suit the individual.
    It's to bring it in line with the other 3 tanks that have (quite literally) up to 2000+ potency of healing in ogcds that not only cost a grand total of nothing, BUT dont require full value to get effectiveness out of their usage(as opposed to TBN which requires 100% value or it hurts the player's gameplay)

    We don't need another tank that's essentially better than every other tank in everyway
    We don't need another that's worse in everyway either defensively or offensively. DRK is even with the other tanks in damage, maybe not on AVERAGE, but in the hands of the right players a 3-4% difference is much better than what we had in previous expansions in terms of balance (outside ShB)

    With that said, in a more constructive manner. I'll say it once and i'll sing it to the heavens until it happens: DRK needs 5 charges on Blood weapon to not force SKS melds - Needs a form of ogcd healing that doesn't require a DPS resource (like the other 3 tanks) - Living Dead needs an adjustment to its HP threshold and/or once fully healed, allow the invuln state to still last the full duration (10s) like... again all the other tanks.
    (8)
    Last edited by Deathshiro; 12-14-2021 at 01:28 AM.

  3. #3
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    We shouldn't expect any change outside of value tweaking. So stuff like cooldown increase/decrease, potencies etc.
    We could have a fairly heavy rework, but I wouldn't expect something like turning DarkSide into a spendable ressource until 7.0.

    I would love stuff like Dark Art to come back, to change abilities like Unmend into Sole Survivor, Hard Slash into Scourge, TBN into a stronger version that has no reward.
    To have DRK feel like a fast weaponskill based tank, to feel the weight of swinging that big sword around, I'm really missing this.
    (1)
    Last edited by Kalaam; 12-14-2021 at 01:47 AM.

  4. #4
    Player
    Kiryyn's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Sergeant Kiryyn
    World
    Excalibur
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Undeadfire View Post
    Paladin had no self heal sustain for years starting from ARR, punished for losing health and never got any till this Xpac, don't even mention Clemency.

    It is madness granting it more buffs to suit the individual.

    We don't need another tank that's essentially better than every other tank in everyway. Warrior was only stronger healing in SHBs, but that's it, useless at adapting everything else. GNB in SHBs was stupidly OP.
    Just so we're clear "the individual" being the masses of people saying DRK needs work and buffs because it FEELS TERRIBLE to play? You're awful persistent about talking down Paladin like it has so many flaws but it's been the most balanced of any, and I dare say that it was the best tank for the *majority of the population*. Never had to worry about anything playing as Paladin. You can bring up all the logs you want - but as a player who plays for enjoyment rather than "clearing X trials", paladin has FELT good for a long time. You even made a thread saying to stop making more DRK threads - if you could just stop posting your invalid DRK opinions, that would be great. You're literally comparing the most in need of a work to probably the most reliable tank.

    And you say not to even mention Clemency as if that isn't a heal in it's kit that IS STRONG - lolwut? Troll much?

    As for SHBs:
    Warrior: strong heal but lack everything else (your words - and I'll agree here)
    GNB:"stupidly OP" (your words - and I'll agree here as well)
    Paladin: Works without healer due to Clemency. Most well balanced of all, as tanks should be.
    DRK: Still broken.

    Furthermore - you keep bringing up the past like we're not several expansions in the future right now. Just because Paladin didn't have self sustain back then according to you doesn't mean that DRK can't have self-sustain now.
    (8)
    Last edited by Kiryyn; 12-14-2021 at 04:01 AM.

  5. #5
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    The more I play reaper, the more I feel like it's DRK done right. In some aspects.
    You got 3 ressources too, they feed on each other properly. Your 1 2 3 combo is the least interresting part and the one you'll use the least, but most of your special attacks are still weaponskills.
    You have a shield that is always beneficial to use on unavoidable damage or when you risk taking an AoE, as it helps sustaining everyone else. Also has a very noticeable visual effect when broken, and a distinct sound that looks and feel satisfying.
    The synergy with the avatar is satisfying and I wish it was an actual character with some more fleshing out (though this leaves room for roleplay and headcanon, which is a plus in itself).
    There is things to learn from RPR for possible DRK reworks, honestly.
    (6)

  6. #6
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,462
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    At this point do we even see them making skill adjustments to DRK. Lets be honest here. We didnt see any meaningful change from the media tour outside of the CS &AB sharing cooldown.

    I believe developers are waiting for after the savages to release to make any meaningful changes. So 6.1 at the earliest and 7.0 at the latest.
    (1)

  7. #7
    Player
    Dracosavarian's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Brianna Islen
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    So, I completed MSQ on my Dark Knight. Once I complete the role quest for Tanks as Drk, I’ll switch fully over to Reaper as my main, and likely will use Gunbreaker as my tank from now on.

    There’s a lot of thoughts I want to get typed out, and mull over, into a post here. Things surmising my thoughts on Drk, and it’s strength and weaknesses. And my Likes and dislikes.


    Right now though, the one thing that hits home the hardest is this. Drk needs better sustain. It sorely needs help in this department. Back in Heavensward we could use Dark Price to fuel Mp, to fuel a Dark Arts boosted Souleater. That, in conjunction with Abyssal Drain and Sole Survivor, helped tremendously.

    I would love to have something like Sole Survivor back. Hell, replace enhanced unmend with a trait that grants Sole Survivor as some kind of heal or heal over time effect would be great.

    I don’t have much faith they will fix the problems with Drk, but I can at least post my thoughts on the job later on in the hopes that the feedback might help right the ship.
    (5)

  8. #8
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,173
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    PLD has almost been a staple since SB despite it flaws it still shines so by this logic its also not allowed QoL either.
    god forbid DRK gets something as simple as self sustain.
    (8)

  9. #9
    Player
    J-Reyno's Avatar
    Join Date
    Jun 2017
    Posts
    130
    Character
    Rayner Blackwolfe
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    DRK could definitely use a rework but if we can't have that I'd at least want two changes:

    - Oblation grants a regen effect
    - Blood weapon has 5 stacks for 30 secs, heal for each GCD used
    (6)

  10. #10
    Player
    jetfire117's Avatar
    Join Date
    May 2019
    Posts
    109
    Character
    Rujhezia Zima
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by J-Reyno View Post
    DRK could definitely use a rework but if we can't have that I'd at least want two changes:

    - Oblation grants a regen effect
    - Blood weapon has 5 stacks for 30 secs, heal for each GCD used
    Very doable and simple changes that would make it better than it is now.
    (4)

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