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  1. #1
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by jerome15 View Post
    it's unfortunate, but i feel like they're kind of just testing the waters with these changes. i think they planned them out before even media tour, but figured it would be easier to digest at 2 separate times (twin/true first and then boot/dk later). that or they put conflicting information in the job guide to see how people would react and if there's too much backlash they can easily just go "my bad, the skills at the top are wrong, boot/dk didn't lose positionals," but if there's no much resistance they can go ahead and get rid of the 4. just my thoughts.
    Seriously... removing even 1! positional is too much. There is no need to remove any of them. They just take possibilities to grow, to get better or to optimize the output away from the class. Not to mention the whole fun aspect which comes from being mobile at any time. I would always prefer positionals on any skill (even oGCD´s) instead of a Blitz-mechanic, which is nothing but 123 - burst, 123 - burst from any other class. The rinse and repeat rotations without any positioning and stuff is nothing but boring.
    (6)

  2. #2
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by ssunny2008 View Post
    Seriously... removing even 1! positional is too much. There is no need to remove any of them. They just take possibilities to grow, to get better or to optimize the output away from the class. Not to mention the whole fun aspect which comes from being mobile at any time. I would always prefer positionals on any skill (even oGCD´s) instead of a Blitz-mechanic, which is nothing but 123 - burst, 123 - burst from any other class. The rinse and repeat rotations without any positioning and stuff is nothing but boring.
    personally i am fine whit them removing 2, albeit i prefer if they remove none, especially since monk now has almost literally zero ogcds outside of mnk selfbuffs, brotherhood and then TFC or enlightment spam under brotherhood , and spaming that will only happen once every 120s
    but i guess this happened because yoshida and dev team felt overwhelmed by the job gameplay somehow?
    (2)
    Last edited by Xau; 12-03-2021 at 07:07 AM.