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  1. #1
    Player
    Noraiga's Avatar
    Join Date
    Jun 2017
    Posts
    55
    Character
    Noraiga Celesteis
    World
    Omega
    Main Class
    Monk Lv 90
    You don't know if we are minority here like you said.
    If i take your logic we are majority HERE...

    Monk was far more difficult from all previous expansion, but never was necessary the removals of those.
    Again to remove positional is not JUSTIFY ! Especially when others job have MORE positionals than us now... In terms of difficulty NIN for example is far more difficult than Monk and still people playing it...
    From the very beginning positionals never was the problems of "why people do not play Monk..." !
    (6)

  2. #2
    Player
    Grimmochov's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Nyluna Wocaonimei
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    You guys really need to stop replying to someone who is obviously baiting, doesn't know the topic they're arguing about, or not arguing in good faith. As someone who does QA for a living, the endless white noise caused by it or similar arguments/issues is why actual feedback never gets through.
    (0)

  3. #3
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    581
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 92
    Quote Originally Posted by Grimmochov View Post
    You guys really need to stop replying to someone who is obviously baiting, doesn't know the topic they're arguing about, or not arguing in good faith. As someone who does QA for a living, the endless white noise caused by it or similar arguments/issues is why actual feedback never gets through.
    SE doesn´t seem to care anyway. It´s always the same ppl... Just look into the past.

    The same 3 ppl have been like "GL sucks, remove it pls.", so it got removed. Then the same 3 ppl opened like 5 threads within a month after 5.3 "Positionals on MNK suck, pls remove them!"

    Given to tanks, MCH or healers feedbacks too, SE just don´t care. It´s more like they open the forums "Oh we just changed MNK, but 5 new topics about positionals, hmmm let´s get ride of them!"
    It´s not like they just need to open them and count some thumbs ups. From all the ppl who actually care about the topic, an outnumbered majority want that 6 positionals on MNK to stay. If we take the overall majority into account, then the most just don´t care or can accept, that the 1 out of 19 classes is not made for them and let other players enjoy it as it´s given.
    (2)

  4. #4
    Player
    Cjh625's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Broiled Lalafell
    World
    Famfrit
    Main Class
    Dark Knight Lv 80
    Personally, I am indifferent about the positional change although it feels little unnecessary. The skills had been tied to positionals for so long that I find myself constantly trying to get the positionals although there is no requirements anymore.

    The way I see it I guess it is a matter of taste. Some people like the change (I do also like the fact they removed positionals on bootshine), some people don't. Functionally they are the same but it did dumb down the class a little. I feel like the loss in "extra work" by not having to do positional is offset somewhat by trying to optimize the use of PB and beast chakra finisher due to the finisher providing formless fist, and does not feel like the rotation line up with CDs as well as it did in ShB.
    (1)

  5. #5
    Player
    Zeroblade's Avatar
    Join Date
    Jan 2013
    Location
    Brooklyn
    Posts
    20
    Character
    Zeroblade Accel
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Help

    Fix monk! This is the worst it's ever been. Been playing since 1.0 and never had a problem dodging mechanics, uptime, being in the correct position all while knowing while rotation I'm in. I knew when to use my GCDs. I knew how to double weave. I knew how to chase down a boss with shoulder tackle across the room. I knew when I could use brotherhood over the whole party while having my other abilities lined up for use. Before the fist forms were removed I knew when to switch them up to mitigate damage, move faster to dodge attacks - and before GL was removed completely I even used the double should tackle!

    WHAT THE HECK HAPPENED

    Now I barely have any GCD if perfect balance is not ready. I can't double weave. I need to think about targeting other players to dodge attacks. My abilities don't line up. Found myself with nothing to do while waiting for abilities to refresh. What is the point of true north and riddle of earth? I'm doing positionals anyway cause just having to move 2 times is putting me to sleep.

    For the first time ever I'm considering switching mains. This doesn't feel good man.
    (10)
    SNAPPY COMEBACKS! I got nothing... >_>

  6. #6
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    After playing for 4 levels, Let me share my experience so far.
    First, Downtimes feel empty. I have to do all positionals to feel less boring....

    Second, Blitz system is ..... well it requires more awareness than it should be when doing 3 different beast chakras.
    Of course, I can cut the bullshit by ignoring my buffs and press 3 different GCD without thinking but that would be too easy.
    So when PB's CD is at around 5 sec, I need a quick glance at my buffs's timers and make a decision in my head which 3 weaponskills I should press in the right order to make the most out of it.
    It's easy when I do it on dummy but in real fight it's a whole different level because just dodging simple AoE can distract the buffs timers in my head and everything go south real fast but again it's just the first day and with practice I can see myself doing this by instinct without thinking.
    Still need some of my awareness, nontheless.

    But here is the point, SAM do not require this much awareness to do higher dps than MNK.

    That's my first impression for now.
    This Blitz is kinda challenging to master in its own way but somehow I don't feel satisfy using it.
    Maybe because the numbers ain't worth all the concentration and energy I've put into it.
    Or
    Maybe because the job now relying too much from big damages instead of the old constant sustained damages.

    I'm not gonna say anything about positionals at this point, removing them or not, I'll still do the the old positionals even if someone might call me an idiot. I have fun doing positionals and I will do positionals, that's that.
    (4)

  7. #7
    Player
    Feyd_Rautha's Avatar
    Join Date
    Apr 2019
    Posts
    2
    Character
    Feyd Rautha
    World
    Adamantoise
    Main Class
    Bard Lv 80
    I don't like the blitz system and lack of ogcds but I'd put up with that if we still had positionals. I really loved the back and forth flow of the 5.4 rotation - I could do it all day and I frequently did, running mentor roulette for hours on monk.

    Monk was the only class I wanted to play and now I'm considering not even leveling it. Please put the positionals back on dragonkick/bootshine.
    (4)

  8. #8
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    The way Vivix phrased it makes it sound like they're talking about people who approve of the removed positionals who have played MNK for a long time.

    I don't think that's what Vivix meant but I found it confusing too.
    That's what '' current iteration '' made me think at first.
    (0)

  9. #9
    Player
    jerome15's Avatar
    Join Date
    Sep 2017
    Posts
    42
    Character
    Kong O'dong
    World
    Siren
    Main Class
    Reaper Lv 100
    I didn't even bother leveling monk because i don't want to add to the number of level 90 monk players so they think the changes are ok. tried out level 80 monk on the dummy (it honestly doesn't change after level 70 anyway) after leveling reaper so far to 82 and it feels already like the positionals and ogcd's are already better on reaper...especially the ogcd's
    (0)
    Last edited by jerome15; 12-05-2021 at 05:43 AM.

  10. #10
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    MNK still feels barren probably more so with the absence of positional. Blitz system isn’t …i don’t wanna say bad but doesn’t feel rewarding or fun to use.

    It changed PB into SAMs Meikyo Shisui almost word for word. Which is always a bad thing due to job homogenization. Works for SAM because the attack is satisfying and the attacks themselves require Positionals to generate kenki to weave into it. Doesn’t work for MNK because that’s all you do and most of the time end up doing the same rotation you’d be doing normally. If you use PB and have twin and demo and ledan fist on you literally just be doing 1-2-3 normally. And MNK only Gcd is incredibly random it works with the chaos of dragon+boot from SHB but just comes off as arbitrary does get better with a trait tho.Also hate that none of the buffs align, Wind is 90s Fire is 60s and Brotherhood is 120s which comes off as awkward and abit ridiculous it has 3 damage buffs like this.

    I haven’t fully digested MNK but do it’s it’s utter lack of evolutionary skills (pretty sure a big chunk of 50+ is just baseless upgrades or buffs which is a running trend for reworks for whatever reason) pretty sure the only thing I’m missing is the Chakra generator trait, but I’m not too happy about the changes and this awkward as hell system. The job is way less fierce and more generic.
    (9)

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