Ya, I agree. People who enjoy monk now..won't and should not be happy. Sadly though, they keep changing and changing monks to try and get more of a appeal to them. So now they at last touched the sore spot for many people.
It is a lose/lose.
Speak for yourself, I love Monk and am happy with these changes, for me the defining characteristic for Monk has always been its speed which it has retained, It never sat well with me the concept of punching someone in the back anyway seems sneaky, leave that for Ninja's
Speak for yourself, I love Monk and am happy with these changes, for me the defining characteristic for Monk has always been its speed which it has retained, It never sat well with me the concept of punching someone in the back anyway seems sneaky, leave that for Ninja's
You are right, I should have said some. Even though the few monk mains I talk with don't like the change. *shrugs*.
The tooltips say postionals is gone but at the bottom it says Bootshine crit is still rear and Leaden fist is flank so who knows which is correct.
Hitting things from the back is typical MMO/RPG mechanics for most melee. More damage from behind is just normal and makes sense across the board. Monk was different because it also depended on side attacks more to give it more of a martial arts feel.Speak for yourself, I love Monk and am happy with these changes, for me the defining characteristic for Monk has always been its speed which it has retained, It never sat well with me the concept of punching someone in the back anyway seems sneaky, leave that for Ninja's
Last edited by MsQi; 12-02-2021 at 10:35 PM.
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
Thank all that is evil, they removed so many genderlocking that is amazing![]()
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