That doesn't much matter so long as they have the dev's focus, by errant perception ("more than 2 dps spells on a healer is 'too hard'") or not.
If all other groups' otherwise beneficial opportunities are prevented to maintain some seemingly mutually-exclusive service the devs believe they are providing to some particular group -- especially when those prevented opportunities are especially design-efficient (as simply having more than a single difficulty setting would be) -- that's problem enough.
Last edited by Shurrikhan; 11-25-2021 at 10:16 AM.
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