Clearly you’ve never played ff type 0 or ff7 lmao.





Ughh, I assure you both I most definetely have played all of the above (and the rest of the FF series). And to reiterate my previous post, even in those titles you are still playing the 'good' guys fighting against an oppressive society, organization or country - evil empire in Type 0, evil megacorp in FFVII (and this in particular they were specifically destroying their own facilities and assets simply to paint the protagonists in propoganda as terrorists, which they really weren't), oppressive dictatorship (who was led by a Richard Nixon copy to boot!) that was really being led in the shadows by an evil sorceress in FFVIII, kingdom with jingoistic aspirations being led on a string by a mysterious arms dealer in FFIX... etc etc.
Yes I admit often the lines about who is really in the right can blur slightly, but it's still usually pretty clear cut that the forces you're fighting against are evil or at least morally grey and pretty much you end up trying to stop no less than the destruction or at least ruination of the world ultimately, which the antagonists in every FF game invariably end up unleashing or instigating. Every single time.
As I said before, I get it, evil is cool, bad guys get all the fun, and they wear the coolest outfits and get the fanciest toys. But you need to look elsewhere if you think this game is going to suddenlly allow you to start slapping people around for no reason other than because it amuses you, slaughtering innocents to show how edgy you are, and throwing in your lot with the evil empire or the black clad ghosts from the past who are stuck between Denial and Bargaining on the 5 Stages of Grief, because it simply will not happen.
Your assuming that im consindering them evil, or that everyone sees them as evil.Ughh, I assure you both I most definetely have played all of the above (and the rest of the FF series). And to reiterate my previous post, even in those titles you are still playing the 'good' guys fighting against an oppressive society, organization or country - evil empire in Type 0, evil megacorp in FFVII (and this in particular they were specifically destroying their own facilities and assets simply to paint the protagonists in propoganda as terrorists, which they really weren't), oppressive dictatorship (who was led by a Richard Nixon copy to boot!) that was really being led in the shadows by an evil sorceress in FFVIII, kingdom with jingoistic aspirations being led on a string by a mysterious arms dealer in FFIX... etc etc.
Yes I admit often the lines about who is really in the right can blur slightly, but it's still usually pretty clear cut that the forces you're fighting against are evil or at least morally grey and pretty much you end up trying to stop no less than the destruction or at least ruination of the world ultimately, which the antagonists in every FF game invariably end up unleashing or instigating. Every single time.
As I said before, I get it, evil is cool, bad guys get all the fun, and they wear the coolest outfits and get the fanciest toys. But you need to look elsewhere if you think this game is going to allow you to suddennly allow you to start slapping people around for no reason other than because it amuses you, slaughtering innocents to show how edgy you are, and throwing in your lot with the evil empire or the black clad ghosts from the past who are stuck between Denial and Bargaining on the 5 Stages of Grief, because it simply will not happen.
I dont see them as evil just character willing to do anything for their love, in memkry or true justice.
This are not "jokers" that are always evil.
Niddhog wanted to kill all for good reason they betrayed his kin, killed his sister, stole his eyes so honestly he is anti-hero at most.
Emet-selch is a true hero followimg darkness for the greater good.
Honestly I see the scions/hydelon as evil
Meanwhile the Scions are fighting on behalf of living people, both the people they love and even the people they don't personally or necessarily, not just the memory of justice for long dead people, and yet you consider them evil. That view of morality just makes no sense to me.



It's called being an edgelord but trying to justify it beyond simply wanting to be one. Because multiple global genocides to maybe get back people that are long gone or a thousand year war of vengeance against people that no longer exist is what good guys do apparently. Initial motivations matter yes but doesn't make present actions justifiable. But I have a feeling OP is just trying to ruffle feathers.Meanwhile the Scions are fighting on behalf of living people, both the people they love and even the people they don't personally or necessarily, not just the memory of justice for long dead people, and yet you consider them evil. That view of morality just makes no sense to me.





Uhh... not to be agreeing with Ye Olde villainy proponents, but the heroes in FFVII are most assuredly terrorists. I haven't played the reboot(it's not a remake), but in the original you set bombs in power plants and blow them up, directly blowing up and harming civilians.
Sure, the evil mega corporation drops the Sector 7 plate, and you do try to stop it, and they blame it on you... but that doesn't excuse Avalanche from blowing up two Mako reactors along with everyone and everything nearby.
The intent was morally grey heroes. Square wanted to top the moral ambiguity of amnesiac/slave crown Terra from FFVI incinerating/gassing Narshe guards and their tamed guard beasts.
The feeling from it didn't effect me as a kid, because I didn't even realize what exactly the consequences of blowing up a power plant are, and they don't show the casualties when "good" guys do it(except in gameplay).
As the game progresses, it obviously disembarks from its outset fairly dramatically. You go from being environmental terrorists to hunting Sephiroth/unraveling the Ancients' mysteries, all the while finding out just how deep the rabbit hole is for, "Evil Electric Company really is super evil." But the focus shifts to the alien and supernatural in a way where the dark edge the heroes have in the beginning is blunted.
Basically they don't stay terrorists, but they were terrorists at the start of the game through their actions. Not too mention all of the times Barrett clears rooms by firing his gun arm into the air to scare civilians.
By the time you have your full party it is composed of three Avalanche terrorists(Cloud, Tifa, and Barrett), two Shinra related people(Vincent/Cait Sith), Aeris, Yuffie, and Red 13. Three people who killed civilians at the start of the game while attempting to fight the evil megacorp by committing terrorist acts. Two people who worked/are working for the evil megacorp. Three people who have been directly affected/harmed by the evil megacorp, but haven't blown up any civilians. 5/8ths of your party is morally ambiguous but ultimately heroes, with 3/8ths of it being mostly good. Yuffie does have that whole thievery thing going on.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore




FF7R spoilers:
It's not a reboot or a remake. It's a sequel. Yes, that is an actual spoiler.
But yeah, FF7 basically went the Adam Sandler route of heroes vs villains, at least near the beginning. Character development and the perspective of the story's plot shifting from ecoterrorists vs corporate dictators to cosmic horror did a lot to clean it up, though.
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