Quote Originally Posted by QooEr View Post
No im not. blue mage could have 100 action slots to put on your hotbar and youd still only use around 24-30 spells because a lot of them are redundant or extremely situational. If BLU had 30 action slots and you only needed 25 to do optimal dps you can get by not slotting the last 5. its nothing like intentionally dropping key parts of your kit in other jobs.

if you wanted to use the BLM example, its more like not putting blizzard 2 and scathe on your hotbar. when was the last time you used those skills?
Mentor rouletting into the level 15 guildhest, B2 is very useful there. Also if I get thrown into Sastasha, Copperbell, or Tam-Tara or any other sub-freeze dungeon and the tank pulls at least 4 mobs to make it worth casting over a blizzard 1. It's not that uncommon for it to be a DPS gain, it's just also awkward and annoying to use.

And I still keep Scathe on my hotbar because it's useful for ARR content where it was designed to be an at-will fire 1 replace, well before the devs keep forgetting to upgrade it for the modern rotation.

Going back to your own point, if the class has that many redundant and useless skills, then there's no reason to even need to increase it over 24 to begin with. Or, better yet, the devs should just lock what abilities could go in what slot so that you're forced to use different styles of skills, such as 3 defensive skills, 12 DPS skills, 5 healing skills, or some other arbitrary delineation and subtype. Going above 24 serves no direct purpose, and arbitrarily saying "Just don't use more if they add more," is really, really bad advice.