I'd say no to more loadouts. Basically, 24 class skills is where classes can start to feel overbloated. Or rather, 30 buttons between class and role + sprint. Which, in EW, will be exactly 30 if the loadout size does not change. There's a number of reasons for this but the general gist is going above 30 can make a class start to feel really bad just due to the sheer size of the hotbars you need to handle the class. And a big part of the reason why GNB/PLD/SAM/BLM can feel pretty bad. Yes, BLM. The only reason they don't feel bloated is because more than 10% of their kit is currently literally useless.