Results 1 to 10 of 15

Hybrid View

  1. #1
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Iscah View Post
    It is a statement of fact that updating every fight every few months would take far more resources than updating one fight every few months.

    There is only a finite amount of time and resources that can be put into the game. The benefit of spending so much extra time on it is unlikely to outweigh the cost.

    And it's "a dumb argument" to use your words, to say that a thing should go ahead because not allowing it is an insult to people who want it. That logic could be applied to literally anything, no matter how obscure or impossible, or how few people are in favour of it.
    I mean if you want to make non convincing arguments go ahead.

    To make the argument that its a waste of resources for people who want it is insulting, it's not a waste for people who want it.

    So since people are making such an insulting argument saying its a waste of resources i will insult back by accurately describing what it actually is.

    Dumb.

    Turn for a turn.

    Square enix is already developing unreal content, for you to pretend that you know how the development process works and what kind of resources they have access to is just dishonest.

    Especially for a multi-billion dollar company that could expand the team at any time ontop of the game having more players then every before.

    You are saying because they would develop a system that is a perm. endgame that will last for the rest of the game's lifecycle is somehow getting in the way of a developing new content is absolutely something i can't even wrap my head around.

    You just assume it will affect other parts of development as if the dev team would implement this without considering other parts of the game?

    Are you just making shit up?

    You think they are incompetent and would sacrifice the next expansions endgame or any of their other ideas just because they tune older fights to a higher level?

    You think tuning old fights is anywhere near the work of developing a new fight?

    It's super cringe when people talk about managing money on a multi-billionaire dollar corporation's behalf.
    (0)
    Last edited by Deliciou5; 10-25-2021 at 01:37 PM.

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,079
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Deliciou5 View Post
    You think tuning old fights is anywhere near the work of developing a new fight?
    No, I think tuning twenty old fights is more work than tuning one old fight. That is a mathematical fact.

    And as I said before, "it's not a waste for the people who want it" is something that applies to every situation, no matter how obscure. Of course the people who want the thing will consider it to be not wasted effort. But that's equally true whether it's 9 out of 10 or whether it's 3 out of 1000. Therefore it's a statement that carries no weight in arguing that a thing should be done.
    (2)

  3. #3
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Iscah View Post
    No, I think tuning twenty old fights is more work than tuning one old fight. That is a mathematical fact.

    And as I said before, "it's not a waste for the people who want it" is something that applies to every situation, no matter how obscure. Of course the people who want the thing will consider it to be not wasted effort. But that's equally true whether it's 9 out of 10 or whether it's 3 out of 1000. Therefore it's a statement that carries no weight in arguing that a thing should be done.
    You had to edit my comment to include 20 as if that was such a big difference?

    You are arguing against something they are already doing.

    My idea just expands it to a more perm. endgame instead of just temporary BS.


    Maybe the multi-billionaire dollar corporation should use some of the newfound success as top dog mmo to expand the team and create a new system for scaling fights easily so it would use less resources in the long run.

    It wouldn't be a bad idea to serve the interests of people who are actually interested in doing the fights(esp those who are new to the game, which is alot) instead of catering to people who are only doing raids...lets say.... once every few months.
    (0)
    Last edited by Deliciou5; 10-25-2021 at 02:07 PM.

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,079
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Deliciou5 View Post
    Oh i see so you think flipping the numbers around on fights is the same as voice acting>concept art>new music>new mechanics>story script/lore>Arena design>boss design.

    You also had to edit my comment to include 20 as if that was such a big difference?
    Would you like to point out where I said anything about making a new fight? You are completely misreading my argument.

    And I didn't edit anything in your comment. I am echoing what you proposed in your introductory post – that "every expansion/overhaul patch [should] change how older fights are done". I said twenty arbitrarily but actually that would be more like a twenty per expansion (12 raids and about 8 trials) to adjust every time, instead of the current approach of one Unreal trial updating one old trial without creating any new resources.

    Or are you under the false impression that Unreal trials are newly developed trials? Have you confused them with Eden?

    They are just the old trials turned up to 80. The thing you are proposing, but with one fight instead of many.
    (1)

  5. #5
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Iscah View Post
    Would you like to point out where I said anything about making a new fight? You are completely misreading my argument.

    And I didn't edit anything in your comment. I am echoing what you proposed in your introductory post – that "every expansion/overhaul patch [should] change how older fights are done". I said twenty arbitrarily but actually that would be more like a twenty per expansion (12 raids and about 8 trials) to adjust every time, instead of the current approach of one Unreal trial updating one old trial without creating any new resources.

    Or are you under the false impression that Unreal trials are newly developed trials? Have you confused them with Eden?

    They are just the old trials turned up to 80. The thing you are proposing, but with one fight instead of many.
    Oh so you didn't read edited post. I made a mistake too, thought you said something different.

    Either way, you are making a dumb argument on behalf of multi-billion dollar corporation.

    They have never have been more successful than they are now and you are worried about money and resources?

    Not only that, you are worried about tuning fights to a higher level being a serious drain on those resources?

    I can't help but think you are trolling since you argument is so bad.
    (0)
    Last edited by Deliciou5; 10-25-2021 at 02:34 PM.

  6. #6
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,079
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    They well might be investing more money in the game as it becomes more successful, but that doesn't immediately mean that this specific issue is the thing that is worth putting that money into. There are a lot of parts of the game that need attention and investment, not just tweaking numbers (and doing the maths to decide which numbers) on a fight that is already done and working and completely playable in its current state, even if it isn't precisely the experience it was before.


    Quote Originally Posted by Deliciou5 View Post
    I can't help but think you are trolling since you argument is so bad.
    Likewise, but more because you seem to be looking for a fight and throw a lot of insults around.

    I was intending to bow out of this argument anyway, but if you think I'm trolling then there's certainly no point in me continuing.
    (2)

  7. #7
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Iscah View Post
    They well might be investing more money in the game as it becomes more successful, but that doesn't immediately mean that this specific issue is the thing that is worth putting that money into. There are a lot of parts of the game that need attention and investment, not just tweaking numbers (and doing the maths to decide which numbers) on a fight that is already done and working and completely playable in its current state, even if it isn't precisely the experience it was before.




    Likewise, but more because you seem to be looking for a fight and throw a lot of insults around.

    I was intending to bow out of this argument anyway, but if you think I'm trolling then there's certainly no point in me continuing.
    Seems to me that you were looking for a fight when you made the insulting argument that an idea is a waste of resources.

    My intelligence feels insulted. It's just NOT a good argument.

    I don't agree with your opinion. It's a bad take.

    It doesn't convince me that the idea is good or bad.

    Sheesh.

    Is it any wonder that they ignored 2 years of scholar feedback?

    Every time there is any suggestion for something pro-endgame there is always pushback and negativity from people who have no interest in doing the content as if end game players aren't allowed to have anything.

    There always seems to be toxicity towards any suggestion that changes the game in anyway.
    (0)
    Last edited by Deliciou5; 10-25-2021 at 03:26 PM.