Quote Originally Posted by Deliciou5 View Post
Oh i see so you think flipping the numbers around on fights is the same as voice acting>concept art>new music>new mechanics>story script/lore>Arena design>boss design.

You also had to edit my comment to include 20 as if that was such a big difference?
Would you like to point out where I said anything about making a new fight? You are completely misreading my argument.

And I didn't edit anything in your comment. I am echoing what you proposed in your introductory post – that "every expansion/overhaul patch [should] change how older fights are done". I said twenty arbitrarily but actually that would be more like a twenty per expansion (12 raids and about 8 trials) to adjust every time, instead of the current approach of one Unreal trial updating one old trial without creating any new resources.

Or are you under the false impression that Unreal trials are newly developed trials? Have you confused them with Eden?

They are just the old trials turned up to 80. The thing you are proposing, but with one fight instead of many.