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  1. #11
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Iscah View Post
    No, I think tuning twenty old fights is more work than tuning one old fight. That is a mathematical fact.

    And as I said before, "it's not a waste for the people who want it" is something that applies to every situation, no matter how obscure. Of course the people who want the thing will consider it to be not wasted effort. But that's equally true whether it's 9 out of 10 or whether it's 3 out of 1000. Therefore it's a statement that carries no weight in arguing that a thing should be done.
    You had to edit my comment to include 20 as if that was such a big difference?

    You are arguing against something they are already doing.

    My idea just expands it to a more perm. endgame instead of just temporary BS.


    Maybe the multi-billionaire dollar corporation should use some of the newfound success as top dog mmo to expand the team and create a new system for scaling fights easily so it would use less resources in the long run.

    It wouldn't be a bad idea to serve the interests of people who are actually interested in doing the fights(esp those who are new to the game, which is alot) instead of catering to people who are only doing raids...lets say.... once every few months.
    (0)
    Last edited by Deliciou5; 10-25-2021 at 02:07 PM.

  2. #12
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,058
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Deliciou5 View Post
    Oh i see so you think flipping the numbers around on fights is the same as voice acting>concept art>new music>new mechanics>story script/lore>Arena design>boss design.

    You also had to edit my comment to include 20 as if that was such a big difference?
    Would you like to point out where I said anything about making a new fight? You are completely misreading my argument.

    And I didn't edit anything in your comment. I am echoing what you proposed in your introductory post – that "every expansion/overhaul patch [should] change how older fights are done". I said twenty arbitrarily but actually that would be more like a twenty per expansion (12 raids and about 8 trials) to adjust every time, instead of the current approach of one Unreal trial updating one old trial without creating any new resources.

    Or are you under the false impression that Unreal trials are newly developed trials? Have you confused them with Eden?

    They are just the old trials turned up to 80. The thing you are proposing, but with one fight instead of many.
    (1)

  3. #13
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Iscah View Post
    Would you like to point out where I said anything about making a new fight? You are completely misreading my argument.

    And I didn't edit anything in your comment. I am echoing what you proposed in your introductory post – that "every expansion/overhaul patch [should] change how older fights are done". I said twenty arbitrarily but actually that would be more like a twenty per expansion (12 raids and about 8 trials) to adjust every time, instead of the current approach of one Unreal trial updating one old trial without creating any new resources.

    Or are you under the false impression that Unreal trials are newly developed trials? Have you confused them with Eden?

    They are just the old trials turned up to 80. The thing you are proposing, but with one fight instead of many.
    Oh so you didn't read edited post. I made a mistake too, thought you said something different.

    Either way, you are making a dumb argument on behalf of multi-billion dollar corporation.

    They have never have been more successful than they are now and you are worried about money and resources?

    Not only that, you are worried about tuning fights to a higher level being a serious drain on those resources?

    I can't help but think you are trolling since you argument is so bad.
    (0)
    Last edited by Deliciou5; 10-25-2021 at 02:34 PM.

  4. #14
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,058
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    They well might be investing more money in the game as it becomes more successful, but that doesn't immediately mean that this specific issue is the thing that is worth putting that money into. There are a lot of parts of the game that need attention and investment, not just tweaking numbers (and doing the maths to decide which numbers) on a fight that is already done and working and completely playable in its current state, even if it isn't precisely the experience it was before.


    Quote Originally Posted by Deliciou5 View Post
    I can't help but think you are trolling since you argument is so bad.
    Likewise, but more because you seem to be looking for a fight and throw a lot of insults around.

    I was intending to bow out of this argument anyway, but if you think I'm trolling then there's certainly no point in me continuing.
    (2)

  5. #15
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Iscah View Post
    They well might be investing more money in the game as it becomes more successful, but that doesn't immediately mean that this specific issue is the thing that is worth putting that money into. There are a lot of parts of the game that need attention and investment, not just tweaking numbers (and doing the maths to decide which numbers) on a fight that is already done and working and completely playable in its current state, even if it isn't precisely the experience it was before.




    Likewise, but more because you seem to be looking for a fight and throw a lot of insults around.

    I was intending to bow out of this argument anyway, but if you think I'm trolling then there's certainly no point in me continuing.
    Seems to me that you were looking for a fight when you made the insulting argument that an idea is a waste of resources.

    My intelligence feels insulted. It's just NOT a good argument.

    I don't agree with your opinion. It's a bad take.

    It doesn't convince me that the idea is good or bad.

    Sheesh.

    Is it any wonder that they ignored 2 years of scholar feedback?

    Every time there is any suggestion for something pro-endgame there is always pushback and negativity from people who have no interest in doing the content as if end game players aren't allowed to have anything.

    There always seems to be toxicity towards any suggestion that changes the game in anyway.
    (0)
    Last edited by Deliciou5; 10-25-2021 at 03:26 PM.

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