I was looking at the design of Unreal Content and i was very disappointed the route they have chosen to use older content.
It's all temporary. Most new players will never get to have the full experience, let alone if you take a break because you are burnt on the game temporarily.
I consider it a very SLOPPEH design to take all these cool endgame fights and just make it simply make it only relevant for little bit.
The game has many expansions out and there is not reason why all this wide berth of content shouldn't be one of the games greatest strengths. Esp when the fights themselves are usually very cool with great music/aesthetics it's arguably some of the best content in the game outside of the story.
So here is my idea:
They tune all EX trials and savage fights to max level for current item level like normal unreal content.
They introduce a dyeable weapons and dyeable gear(not part of endgame gear prog. just aesthetics.) and a exclusive mounts for unreal content only.
Unreal tokens will be universally shared by all the fights making it so if you don't like a raid tier/primal you don't need to redo it over and over you just need to beat it once to unlock rewards at vendor.
Unreal tokens will be on a MONTHLY lockout and you beat any of the fights until you reach your limit. Once a single fight awards you for that month you will be not be able to obtain rewards a second time until the monthly reset.
Each fight will have it's own exclusive mount that guarantees to drop every clear, so every month you will have a 1/8 change of getting the mount.(or greater if play with peeps who already obtained it.)
For every player who hasn't cleared the fight yet you will receive extra unreal tokens that do not contribute towards monthly limit. If you have 4 or more in a party you receive an even bigger bonus.
The top 4 least cleared fights of last month's lockout will receive x2 bonuses for unreal tokens as well as boosting bonuses by x2 for players who never cleared that doesn't go towards your limit.
The least 4 of last month can't receive bonuses two months in a row so it will just do the next 4 least cleared fights above that in case of repeats.
Raids require you to make straight prog through each tier of 4 fights to unlock the next one however you will be able to choose any tier of any raid series.