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  1. #1
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Crimsonrock View Post
    Another suggestion is simply add a damage absorb effect for bloodspiller and Quietus if didn't add those additional effect mentioned above to oblation. For example, like bloodspiller will regen 200 to 300 mana (since got a word blood) and create a shield that absorb damage equally to damage deal (could set a limit of 300 to 400 potency if consider too op). While Quietus will create a shield that absorb 50 to 80 potency per target hits (since is an aoe). this will be pretty decent when use with Delirium since it allows you to use 3 stack of the ability any time within 30 sec. (attack and defense in the same time sounds cool and I prefer more to it).
    Why attach mitigation to your burst window?
    Maybe it's just me, but I'd like to be more in control of my mitigation, and not just become arbitrarily tankier during a certain part of my rotation.



    Quote Originally Posted by Crimsonrock View Post
    Abyssal Drain could have a increase in healing potency since is the only two HP regen DK had if no other additional HP regen add in EW. Or make it to 2 charge
    It's so weak... I don't understand.
    It feels like a holdover from the Dark Arts days and I'm surprised when we lost the ability to buff it that it wasn't replaced with a buffed version.
    I totally agree. An upgrade would be good.
    (1)

  2. #2
    Player
    Crimsonrock's Avatar
    Join Date
    Oct 2021
    Posts
    19
    Character
    Rorkes Tang
    World
    Famfrit
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ItMe View Post
    Why attach mitigation to your burst window?
    Maybe it's just me, but I'd like to be more in control of my mitigation, and not just become arbitrarily tankier during a certain part of my rotation.




    It's so weak... I don't understand.
    It feels like a holdover from the Dark Arts days and I'm surprised when we lost the ability to buff it that it wasn't replaced with a buffed version.
    I totally agree. An upgrade would be good.
    We classified it as a burst window since is only 10 second for popping free bloodspiller and Quietus, then the only thing we do is using these two as much as we can before the time runs out, therefore becoming a burst window. But since Delirium going to change to 3 stack that can use anytime within 30 sec in EW instead of popping as much as you can within 10 second, why not make use of it by adding additional self effect like a shield or something for extra mitigation as it works within 30 sec since other tank going to have more mitigation than DK in EW if this doesn't change.
    (0)

  3. #3
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Crimsonrock View Post
    We classified it as a burst window since is only 10 second for popping free bloodspiller and Quietus, then the only thing we do is using these two as much as we can before the time runs out, therefore becoming a burst window. But since Delirium going to change to 3 stack that can use anytime within 30 sec in EW instead of popping as much as you can within 10 second, why not make use of it by adding additional self effect like a shield or something for extra mitigation as it works within 30 sec since other tank going to have more mitigation than DK in EW if this doesn't change.
    Attaching mitigation to a resource you won't always have access to just doesn't sound like it'll feel good.
    Especially since it's extra mitigation that you'll never need. I imagine it'll feel as weird and awkward as AST's old card based mitigation it wouldn't always have when most desired.
    Sure, with this mitigation coming from part of your rotation you'll have non-random access to it, but attaching it to some of your biggest DPS abilities... we just wanna put those inside raid buff windows.

    For me, the mitigation on the side feels even more at odds with DRK's fell cleaves than the movement speed buff feels at odds with SCH's new party mitigation tool.
    (0)