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  1. #11
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by MaxCarnage View Post
    So sure, Aero 1 and Thunder is a DPS gain, but clearly not every WHM that did Coils during progression had Thunder selected as a cross-class skill.
    Let's clarify here:

    Quote Originally Posted by Kolaina View Post
    Idk what skills i took beyond sure cast and swift cast, but i could tell you, thunder sure wasn’t one of them.
    In 2.0 WHM could take 5 abilities from the following:

    Ruin - Useless
    Physic - Not worth taking unless you wanted a different casting animation for whatever reason.
    Virus - Mandatory #1
    Eye for an Eye - Mandatory #2
    Surecast - Anti interupt, this was very niche for specific situations back then. #3
    Swiftcast - Mandatory #4
    Thunder - 210 potency over 18 seconds with 30 potency upfront for a total of 240 potency. This dot had better GCD efficiency than even Aero II. Mandatory #5

    There was only one reason not to have Thunder loaded. And that was patch 2.1.

    I think I've covered all the bases? I'll stop derailing the thread with that =(
    (9)
    Last edited by Sebazy; 10-19-2021 at 09:16 AM. Reason: Correction, sorry
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~