Quote Originally Posted by Shurrikhan View Post
So the 1-2-3 in order to perform the same decision (ST attack), rather than 1-1-1 (in turn ensuring that you lose potency over time if healing needs can't be postponed to after the next combo completion)?

...Can't say I much notice the difference, outside of the increased modularity, but if you really want to lose that bar space, you do you?


Let me be clear: I want more complexity involved in healers' downtime, including by direct offensive means, but a rigid rotation isn't complexity; it's mere bloat and a way to be have one's timing more forced, at the best, or more dependent upon coincidental timing or Speed tiers, in the more average case.
I 100% agree with this sentiment. My one tiny quibble with it is, while a rigid 3 button rotation with zero decision making is absolutely badly designed bloat, casting one spell over and over and over again somehow manages to be even less fun that -that- terrible design.