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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by rewd View Post
    That's the case for several skills in the game and especially for all the healer level 90 abilities.
    Capstones should be the most exciting moves you have. You should WANT to push them. Not making them that way is a failure of the design team.

    Not be: "Eh, it'd be nice if I had the chance to use this thing".
    (8)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Deceptus View Post
    Capstones should be the most exciting moves you have. You should WANT to push them. Not making them that way is a failure of the design team.

    Not be: "Eh, it'd be nice if I had the chance to use this thing".
    "Capstones should be the most exciting moves you have" it's something players decided to come up with, as it is not really reflected in the game. Sleeve Draw, Carve and Spit, Decimate, Blasting Zone, Royal Authority, Tetragrammaton, Plenary Indulgence, Sacred Soil, Dissipation, Aetherpact, Dragon Kick, Tornado Kick, Six-Sided Star, Dragonfire Dive, Assassinate, Meditate, Battle Voice, Sidewinder, Refulgent Arrow, Apex Arrow, Ricochet, Heated Slug Shot, Flamethrower, Improvisation are all capstones skills that don't fit that definition. Mind you, I excluded other skills that don't fit that definition either only because it would have been superfluous at this point.

    If capstones skills that are the most exciting moves you have turn out to be the exception and not the rule, maybe we should reconsider the importance we give to those skills.

    That being said, the point of the discussion is that you are attributing a situational utility to a skill that is universally useful and worth pressing, especially compared to Lilybell and Macrocosmos.
    (3)