Quote Originally Posted by BooPoo View Post
I'll reserve judgement until I see endgame content in EW.

Also it seems to me that at least half of the healer vets want more DPS buttons instead of crazy random raid damages. You can raise the skill ceiling without killing the skill floor.
To be fair, I feel like it's more people want engagement in the job in both healing and DPS aspects, not just the healing aspect of it. While high-end content is fun to heal, people do want to do more than just press two or three buttons to do damage. Even then, mechanics within a job need to be rewarding in some way to the player, which is already shown from WHM as an example with Blood Lily. SGE is also a good example since you get rewarded for shields being broken with Eukrasian Diagnosis with an Instant Cast AoE. There are even different ways to engage the player in a job, specifically AST. Job mechanics that cycle in short spans of time keep them busy and not always pressing Malefic or what have you. I think that's what we're trying to look for in SCH: That engagement that isn't just sit on a timer of 60s Aetherflow along with the Fairy Lockouts that happen when Seraph is brought out or Dissipation used.