

I actually just saw a clip and was coming here to correct my post.




There has been some napkin math done on r/ffxivdiscussion that shows Bloodwhetting being a gain over current Nascent in every scenario. Which is utterly absurd if it turns out accurate.
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That post uses Endwalker Media Tour potency numbers (as well as Endwalker IR mechanics), so it's not accurate to say that it's always a gain over what WAR is currently capable of in Shadowbringers.There has been some napkin math done on r/ffxivdiscussion that shows Bloodwhetting being a gain over current Nascent in every scenario. Which is utterly absurd if it turns out accurate.
Last edited by Argyle_Darkheart; 10-16-2021 at 07:39 AM.
They also changed all potency scaling right?
It may end up being less or about equal in the end, until we're able to play with it
Still not really a fan of having to go through a full combo for my damage buff but what can you do(honestly not that big of a deal just feels wierd for the first 5 seconds of a fight). But interestingly with the proposed skill distributuon and changes there is a period from lvl40-50 where you can only get your damage buff from doing the AOE combo. Enjoy that one in leveling roulettes! Would be interesting to see this changed to be upgraded with the trait that lets tempest build gauge or see them swap Path and Eye in the leveling so that you arent getting it from AOEs first.
Looking at the tooltips I assume NF is basically just a support tool in EW, used solely to heal a party member, grant them mitigation and a shield. Bloodwhetting on the other hand can't even be used on someone else and is simply another defensive cooldown for yourself, they're not really competing with each other since the choice is binary.There has been some napkin math done on r/ffxivdiscussion that shows Bloodwhetting being a gain over current Nascent in every scenario. Which is utterly absurd if it turns out accurate.
Need mitigation and healing for yourself? Use Bloodwhetting. Need mitigation and healing for a party member? Use Nascent Flash.


That's what it sounds like. The healing from BW replaced healing from the NF we'll no longer have access to.Looking at the tooltips I assume NF is basically just a support tool in EW, used solely to heal a party member, grant them mitigation and a shield. Bloodwhetting on the other hand can't even be used on someone else and is simply another defensive cooldown for yourself, they're not really competing with each other since the choice is binary.
Need mitigation and healing for yourself? Use Bloodwhetting. Need mitigation and healing for a party member? Use Nascent Flash.
INB4 threads about lack of self healing during the solo leveling process.
Last edited by whiskeybravo; 10-16-2021 at 11:46 AM.
I could be reading the tooltips wrong but they seem to do the same thing except like you said, NF works on allies. Why not just make it 1 button and work on allies or self? Both provide 10% dmg reduction, life leech on weaponskills and a barrier.Looking at the tooltips I assume NF is basically just a support tool in EW, used solely to heal a party member, grant them mitigation and a shield. Bloodwhetting on the other hand can't even be used on someone else and is simply another defensive cooldown for yourself, they're not really competing with each other since the choice is binary.
Need mitigation and healing for yourself? Use Bloodwhetting. Need mitigation and healing for a party member? Use Nascent Flash.
Bloodwhetting is an upgrade of Raw Intuition, that's pretty much the only reason I can think of.
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