I just don't understand how "picking up the pace" is so automatically equated with "good?" Got somewhere you gotta be always or something?All of us were new players once and at some point we got good and were able to pick up the pace. As a general rule I do not enable nor carry healers or tanks who cannot deal with at least 2 packs-because they'll be the bane of everyone just trying to get tomes in expert/80 roulette.



We could spend time doing more useful content instead of doing something that is done once a day (or several considering leveling dungeons). We could be at a higher level or have completed tomes either one and a half times or twice as fast. Maybe we want to actually do content where all of the challenge you said you wanted is there instead of stomping content that the devs refuse to buff whatsoever. Maybe we like doing more than pressing one or two buttons per mob and taking 20 minutes instead of 30 to clear dungeons, or in the worst case scenario of 11 minutes instead of 30. It has little to do with good, it has to do with efficiency.
As an older gamer, why do you want to waste time instead of do things efficiently? Do you want to hold people back from doing other things on purpose? Do you want to spend more of your limited time doing content that can be done quickly by moving forward with the group that goes quickly, where you could use your gap closers instead of sprint on cooldown? (at least as Thaumaturge, your mileage may vary here)



We're playing a freaking game. Obviously we're wasting time. If I wanted to be efficient, I would shut off the computer, find a productive task, and efficiently carry it out. When I'm in a video game I'm there to waste time. What "other things" would you rather be doing? If you'd rather be doing them than running the dungeon, then simply do them instead of queueing to begin with. You're queueing for dungeons and then complaining because others aren't allowing you to get out of the dungeon that you queued for fast enough.As an older gamer, why do you want to waste time instead of do things efficiently? Do you want to hold people back from doing other things on purpose? Do you want to spend more of your limited time doing content that can be done quickly by moving forward with the group that goes quickly, where you could use your gap closers instead of sprint on cooldown? (at least as Thaumaturge, your mileage may vary here)




Hard disagree. Setting aside some time in our lives to do a task/activity that we enjoy is -not- a waste. On the contrary, it's healthy.We're playing a freaking game. Obviously we're wasting time. If I wanted to be efficient, I would shut off the computer, find a productive task, and efficiently carry it out. When I'm in a video game I'm there to waste time. What "other things" would you rather be doing? If you'd rather be doing them than running the dungeon, then simply do them instead of queueing to begin with. You're queueing for dungeons and then complaining because others aren't allowing you to get out of the dungeon that you queued for fast enough.

he got a point is a game , a time waster. wanting to be good is ok but expect people to do the most extra by not even asking them is stupid.



"That we enjoy," is the key. YoshiP and I are in agreement on this. Neither of us enjoy games that are all based off efficiency: https://youtu.be/e_i6mjiGerU?t=313
Bravo. It's similar to the same reason I bought a PS5 and repurchased the entire game. Since the global health crisis I work from home 99% of the time and I just don't enjoy gaming anymore in the same room and screen where I stare at spreadsheets and code all day with m/kb.We're playing a freaking game. Obviously we're wasting time. If I wanted to be efficient, I would shut off the computer, find a productive task, and efficiently carry it out. When I'm in a video game I'm there to waste time. What "other things" would you rather be doing? If you'd rather be doing them than running the dungeon, then simply do them instead of queueing to begin with. You're queueing for dungeons and then complaining because others aren't allowing you to get out of the dungeon that you queued for fast enough.



You're 100% correct but the dungeon system, and a lot of core elements in XIV's design and changes, are tailor made for people like the person you quoted.We're playing a freaking game. Obviously we're wasting time. If I wanted to be efficient, I would shut off the computer, find a productive task, and efficiently carry it out. When I'm in a video game I'm there to waste time. What "other things" would you rather be doing? If you'd rather be doing them than running the dungeon, then simply do them instead of queueing to begin with. You're queueing for dungeons and then complaining because others aren't allowing you to get out of the dungeon that you queued for fast enough.
I don't know what goes through those people's heads. They complain that they don't want to waste time in duties, but they also defend the dungeon design, which they, themselves, KNOW is so downright dull and boring ends up feeling like nothing but chores after you get past flashy setpieces for the first time. Same people will also vouch for the way jobs are designed while also hating spending time playing those jobs outside high end content.
If you hate doing the content, the content isn't good. That's a fact.
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