After accounting for pet potency scaling, Whispering Dawn is approximately 560 total potency compared to Medica 2's 700. That's a 140 potency difference. Whispering Dawn is pretty close to Medica 2 in strength.
Whispering Dawn also has a 60s CD and due to it being an ability doesnt' get any benefit from +healing abilities. It just is what it is healing wise.
Vs.
Medica 2 which can be modified by:
WHM Asylum (10%)
WHM Temperence (20%)
SCH Fey Illumination (10%)
It's the above reasons where Medica 2 can feel REALLY beefy at times. Especially combined with both Temperence and Asylum. 10% less damage and 30% extra healing? Yes please.
Quit the hyperbole. After the pet tax Embrase is equal to a 100 potency heal every 5 seconds or so (3 sec recast + whenever the fairy decides to actually cast it.)
It adds up, but lets not pretend it's a lot.
Last edited by Deceptus; 09-30-2021 at 10:21 AM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
The fairy weaves commands in between Embrace casts which are 3s when the fairy is stationary. This is the main reason why it takes so long to execute chain commands instantly. It can execute only one command between embrace casts. If a player commands the fairy to execute WD, FI, and Fey Union, they will have the Fey Union ticking after 7-9 seconds delay. Add Fey Blessing before Fey Union and the total amount of time will be 12s for all actions to be executed. The fairy is basically a 1GCD-1oGCD per 3s turret. It functions only when it's not moving, when it's moving it can't do anything. It can't weave more than one command per 3s and it can't clip its GCD Embrace in order to weave a command even if there is no target to cast Embrace on.
In raids, the fairy can be left to sit stationary in the middle and it will be healing every 3s while unless you have to move it. So that's 2k Healing potency per minute, 1/2 of what Sage has on 2.5 GCD without Soteria. The fairy could possibly get buffed because it can't match Sage at all. It can only reach up to 2510 potency if we add Fey Union and but that's only true if we don't include the usage of Dissipation. Seraph is on 2 min cooldown and it is not really something a Scholar would press in order to sustain the MT. But in the perfect scenario, Seraph would add approximately 1200 ST actual healing potency increase to the normal Embrace for the time it has been summoned. Seraph is actually a really strong oGCD. The strongest in the game. It basically heals for 1900 ST over the 22-23 secs that it is summoned and it provides additional 800 AoE healing potency distributed between 2 casts as half heal and half shield. Its usage is just not very practical. Not only because the ST healing is untargetable but also because the oGCD has 2 min CD. It would have been so much better if Seraph was something that you could constantly switch to when you need it and turn it off when you don't need it instead of it being locked behind a 2min cooldown. There should have been some resource management involving Seraph for better gameplay. Hopefully, they will change something in EW.
Last edited by Roeshel; 09-30-2021 at 09:26 PM.
All of this "perfect scenario" doesn't mean much when the fairy doesn't even start healing until a target is at 80% or lower. So yes, you absolutely can go long stretches where the fairy doesn't heal at all.The fairy weaves commands in between Embrace casts which are 3s when the fairy is stationary. This is the main reason why it takes so long to execute chain commands instantly. It can execute only one command between embrace casts. If a player commands the fairy to execute WD, FI, and Fey Union, they will have the Fey Union ticking after 7-9 seconds delay. Add Fey Blessing before Fey Union and the total amount of time will be 12s for all actions to be executed. The fairy is basically a 1GCD-1oGCD per 3s turret. It functions only when it's not moving, when it's moving it can't do anything. It can't weave more than one command per 3s and it can't clip its GCD Embrace in order to weave a command even if there is no target to cast Embrace on.
In raids, the fairy can be left to sit stationary in the middle and it will be healing every 3s while unless you have to move it. So that's 2k Healing potency per minute, 1/2 of what Sage has on 2.5 GCD without Soteria. The fairy could possibly get buffed because it can't match Sage at all. It can only reach up to 2510 potency if we add Fey Union and but that's only true if we don't include the usage of Dissipation. Seraph is on 2 min cooldown and it is not really something a Scholar would press in order to sustain the MT. But in the perfect scenario, Seraph would add approximately 1200 ST actual healing potency increase to the normal Embrace for the time it has been summoned. Seraph is actually a really strong oGCD. The strongest in the game. It basically heals for 1900 ST over the 22-23 secs that it is summoned and it provides additional 800 AoE healing potency distributed between 2 casts as half heal and half shield. Its usage is just not very practical. Not only because the ST healing is untargetable but also because the oGCD has 2 min CD. It would have been so much better if Seraph was something that you could constantly switch to when you need it and turn it off when you don't need it instead of it being locked behind a 2min cooldown. There should have been some resource management involving Seraph for better gameplay. Hopefully, they will change something in EW.
Especially when pre-pull is where you're going to have the most shields up.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
I dunno, I'd say (given no dropped casts) TWO THOUSAND potency per minute is a lot. You could even drop a lot of casts and it'd still be a lot. It adds up, let's pretend that's a lot. And remember, in past expansions it was even stronger.
Sure, it'd get a lot of utility back if you could manually target it again. I'm not against that. But it's not a *weak* heal potency-wise. Especially considering that it's entirely free. Here we go again with dramatic fainting couch Scholar "2k potency per minute feels so weak". It's not weak. It's clunky. There's a difference.
Last edited by Semirhage; 10-01-2021 at 12:12 AM.
1) Again, you're talking about a perfect scenario where the fairy is casting 100% embrace, 100% of the time and that simply isn't the case.
It IS weak. It just adds up over time. Heal by a thousand micro heals. 100 potency is weak. Period.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
To add some numbers in the hope of providing clarity.
At level 80:
Natural HP Regen - 1.2k
Embrace - 5.3k
Soil - 5.3k
Asylum - 6.3k
Regen - 11k
The potency is weak but given there's no GCD cost that's fair enough. The problem is that you can't lean on it anymore since it's just not dependable in any situation where it could make a difference. Meanwhile soil/asylum are vastly superior at topping a raid between most AoEs and frankly, there's plenty of situations where even just letting people naturally regenerate is sufficient.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
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