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  1. #1
    Player
    byyako's Avatar
    Join Date
    Feb 2012
    Location
    Limsa
    Posts
    29
    Character
    Sheepolin Lions
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I am a computer gamer (wielding keyboard and mouse) I think the current UI could be fine with some very simple tweaks

    1. The buttons being responsive and quick : The current ones lags a little bit
    2. Having all configurations and settings putting into ONE window (maybe with different tab) so I dont have to look among all those text to find the option I need
    3. Whats the point to have "inventory" "gear" and "bag" with three different entry points? Can they be combined and simplified?
    4. Can I drag my macro button onto my Action bar? They are kind of the same thing to me and I don't know why I have to go to two places for it
    5. Drag and right click? This is probably the most efficient way of interacting with a mouse in hand... It is just very odd when I see a treasure box on screen I have to go to my right menu to open it...

    You see all of these really don't require that much of graphical change to the current UI... that the screen is still clean with a lot of viewable area. They just need to organize it in an simpler and smarter way...I admit I used to play FFXI for a very long time and I compromised myself to that odd interface but I am over that phase now, NO MORE ANNOYING "Dings" tabbing through endless menus please!
    (3)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by byyako View Post
    I am a computer gamer (wielding keyboard and mouse) I think the current UI could be fine with some very simple tweaks

    1. The buttons being responsive and quick : The current ones lags a little bit
    Agree
    2. Having all configurations and settings putting into ONE window (maybe with different tab) so I dont have to look among all those text to find the option I need
    Agree
    3. Whats the point to have "inventory" "gear" and "bag" with three different entry points? Can they be combined and simplified?
    This will be changed in 2.0 we will be getting 5 seperate inventory bags like standard MMO's which you can open by clicking on by mouse.
    4. Can I drag my macro button onto my Action bar? They are kind of the same thing to me and I don't know why I have to go to two places for it
    This is coming in 2.0 also
    5. Drag and right click? This is probably the most efficient way of interacting with a mouse in hand... It is just very odd when I see a treasure box on screen I have to go to my right menu to open it...
    Coming in 2.0 also, although you can already click on a treasure box to open it.

    You see all of these really don't require that much of graphical change to the current UI... that the screen is still clean with a lot of viewable area. They just need to organize it in an simpler and smarter way...I admit I used to play FFXI for a very long time and I compromised myself to that odd interface but I am over that phase now, NO MORE ANNOYING "Dings" tabbing through endless menus please!
    The current UI is being changed to a seperate UI for PC players as follows.

    User Interface
    • Complete redesign of user interface for version 2.0 currently underway. PDF
    • Customization of both gamepad/keyboard and mouse/keyboard configurations. PDF
    • Global standard for MMO UI when using mouse/keyboard to navigate in-game windows. Will not require a manual for explanation. PDF
    • Drag and drop functionality, item name/icon display toggle to be added to gear interface. PDF
    • Release of a "mannequin" system for one-touch changing of gear sets. PDF
    • Gear equipped to mannequins will not take up inventory space. PDF
    • Mannequins available can be increased via certain quests and battle content. PDF


    you can find the rest of the changes for 2.0 here
    (2)
    Last edited by Jinko; 02-28-2012 at 11:23 PM.