There will always be bad players. Just make them play white mage, who cares?
There will always be bad players. Just make them play white mage, who cares?
I wouldn't expect too much from the new AoE skills. They said they will have some differences to make them a bit more unique to each job but I can see it being like: Holy stuns, Gravity inflicts heavy (like Stella did), Art of War inflicts slow (like Shadowflare did). It would be nice if they had more useful effect and if they were made useful for single target fights (like DoTs, buffs, debuffs) but I doubt it.Wait what??
Did u all forget that they legit said all healers is getting a holy treatment with their AoE skills ....
That means Art of War 2 now does more then just "damage" and that all healers can provide buffs to the party
At this current time we DO NOT have the new tool tips for the current healers, the only healer we have tool tips on is sage and that's it
We don't even know if glare/broil/malefic does new things, we do not know what the new gravity/holy/art of war does either
At this current time scholars are throwing their hands in the air AGAIN before even knowing anything at all
Sigh this is just a repeat history of 3.X where scholar legit panicked over AST......Now it's panicking over SAGE, scholars always panic over any new healing job that gets put into the game
Been here for 8 years in total and history repeats it self .....sigh
For the new single target spells (glare/broile/malefic), even if they have a different effect, it wouldn't add much. It would still be about spamming them. Unless they are all brand new buttons and not just a trait "Dia 1 becomes Dia 2". But that's very unlikely based on what was shown.
Scholar will be fine though, I agree. It won't be 3.X Scholar, but it will be fine.
I heard the same thing. they mentioned the stun thing during the astro slide. Now for buffs which mean whm is defense, asto attack, sch speed But does this speed do? only movement? what about both haste and movement (assuming) , sage ???
https://youtu.be/WSGdMv72ghI?t=14923
Edit, we will need to wait until we get the official translation for this.
Last edited by Axxion; 09-24-2021 at 12:44 AM.
for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?
That still doesn’t change the fact that SE could literally dedicate just one of the healers for those who want an easy job to play. All healers don’t need to be dumb downed and that can be said for all the roles in this game. Just one job in each role can be the easy one while they create other jobs that can cater to different levels of skill.If healing was so simple their wouldn’t be so many “bad players” you are disconnected from the majority of the game. Yes it’s easy to make the claim it’s easy to memorize the boss for some people but for others they just learn mechanics not timings/the full pattern of the boss in order.
They basically said "we did not add Stun to Gravity and Art of War, but each job will have a bit of flavor with their AoE". So, could simply be a slow/heavy debuff as I suggested above. (which would to people complaining about AST of course because heavy is not good haha)I heard the same thing. they mentioned the stun thing during the astro slide. Now for buffs which mean whm is defense, asto attack, sch speed But does this speed do? only movement? what about both haste and movement (assuming) , sage ???
https://youtu.be/WSGdMv72ghI?t=14923
Edit, we will need to wait until we get the official translation for this.
For the buffs, they were really not specific at all. It could be that they each got a new single target shield...or it could be an actual buff...We will have to wait for this.
the thing about the buff are that they already have them you know. temperance and cards. im was just basing on them and what we saw at the letter. give or take for sch it might be a damage down or somethingThey basically said "we did not add Stun to Gravity and Art of War, but each job will have a bit of flavor with their AoE". So, could simply be a slow/heavy debuff as I suggested above. (which would to people complaining about AST of course because heavy is not good haha)
For the buffs, they were really not specific at all. It could be that they each got a new single target shield...or it could be an actual buff...We will have to wait for this.
they did mention that benison will have charges
Last edited by Axxion; 09-24-2021 at 02:35 AM.
for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?
Just to clarify, I'm actually agreeing with you, hence why I put "the essential kit" in quotation marks, because while it is true all healers need a bread and butter, aoe, and emergency buttons, the other actions I mentioned are spells and abilities that despite serving a similar purpose, aren't straight up copy-pastes of each other - AST can heal similarly to WHM, but has no reason to be WHM, but better.So why not for the base kit as well? SCH has this. I don't see why AST shouldn't.
Hells even in my own example we have it: ED and Bene. Both are essentially the same thing, but they do something different.
I don't see why it can't apply to the rest of AST's crossover with WHM and I don't see why we shouldn't be asking for those changes. Instead of having WHM or WHM but with cards why not have a regen healer? A pure regen healer. Your burst or on demand heals cost more, but your regens cost less in mana. That could be AST. That would be a completely different healing style. I'm all for it at this point.
I also would like it if AST is more regen oriented, I mean, technically it already is, just by virtue of having more regen spells than WHM, but I'd like it if they solidify that as its identity/niche, just to separate both jobs further.
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