Quote Originally Posted by Baxcel View Post
Were honestly not asking for a full rework.. were asking for like 2-3 things to better the class that is all..

1)rework Living Dead.. we can't use our "oh no" button to save ourselves because without a healer we die.. were the only tank that can't survive their own save me from death move solo.. just keep us from dieing or make all attacks recover hp.. anything that's not.. haha you died after it.

2)Delirium need to change away from being a copy of Inner release.. I picked up DRK upon reaching Ishgard in my own play thru after being a bard all ARR and it kept me a tank main since then.. I personally didn't like WAR it was my last tank to level and always will be.. but now DRK is just WAR lite and its killed the class for me.. when ShB dropped I got DRK to first dungeon before changing to GNB because I didn't wanna be a WAR..

Those are only ones I wanted.. I know some wanted a 3rd being the return of original cooldown an use of Abysall Drain an Salted Earth an I agree too but that's not as important as other 2
I get that yes. But if you look at the new 6.0 Delirium, it only gives 3 charges. So, in a way, it's not really different from PLD's atonement either. It's just the tank design they are going for. (And since the GNB continuation combo is now on one button, it's a fancier Delirium in a way too.)
I really believe that the issue is not Delirium but the burst window as a whole: the cooldowns on all the oGCDs are way too long.
(it still baffles me that they never changed living dead despite all the feedback they got about it over the years....)