Quote Originally Posted by Eloah View Post
Okay, so during the job showcase, Summoner got a lot of hype, unlike Scholar, (I still cry at night, lol). And this hype was rightfully deserved as it was new and flashy and looked amazing. But whatever side of the coin you're on for any iteration, I'm curious if this rework was the right choice.

SMN was in the process of getting a rework, and moving away from how it functioned in XI. However, it seems like they aren't addressing certain aspects, and might be writing themselves into a new corner. With this rework, why weren't we able to acquire additional Primals/Egis? That is a key feature that many players have wanted since 2.0. With this rework, it would of been the perfect opportunity to add in at least Leviathan, Ramuh, and Shiva.

Much remains to be seen, and I am a bit excited to see how SMN will play, but I wonder if this rework is something to be hyped over, or if it's more like catering. Anyone else feel this way? I mean with this rework why not add in the other primals?
Personally I'm really looking forward to it, It's been a long time since I enjoyed SMN and these changes look good to me, we will have to wait and see though I guess.

I don't really understand your comparison with FFXI though, SMN in FFXIV was never anything like the job in FFXI so I don't understand your point about it "moving away" from the FFXI version, it was never anything like it. Sure there are a few surface level similarities (it uses primals as pets) but on a mechanical level they were always poles apart. I don't think SMN will ever get 3 more primals, the game play loop in FFXIV just wouldn't suit having nearly a dozen different pets so just like how BLM is stripped very bare compared to FFXI SMN is the same. This game achieves challenging and engaging content in a completely different way to FFXI.