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Thread: New Areas

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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jinko View Post
    As someone said Skyrim was pretty repetitive, of course Tera has amazingly detailed and different zones and does it all with streaming so SE has no excuse really.
    Warp tunnel (Terra) is worse as canyon walking (current FF XIV)

    Quote Originally Posted by Riaayo View Post
    The first picture looks like something out of Windurst... which I have mixed feelings on. The picture in the forest, though, gets me excited if we can actually go between those trees and it's not some invisible wall pathed area.
    It's just Gridania



    edit: ok, it's not exactly Gridania, but it have the same architecture
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    Last edited by Felis; 02-27-2012 at 11:59 PM.

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Felis View Post
    Warp tunnel (Terra) is worse as canyon walking (current FF XIV)
    Zoned areas provide a better explanation for dramatic changes in zones IMO. In a seamless world you walk over a bridge and all of the sudden everything is different.

    I havnt played Tera but if it's worse then the canyon separates it's bad.
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