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Thread: New Areas

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  1. #1
    Quote Originally Posted by Chrees View Post
    In another one of Reinheart's pictures, it's labelled as being a warp gate that decomposes and then reassembles you, to and from the big Garlean structure behind it.

    EDIT: Found it!

    Did he do this to the rest of the 2.0 pics? If so, where?
    (0)

  2. #2
    Player
    Chrees's Avatar
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    Chrees Byrjun
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    Quote Originally Posted by Zahak View Post
    Did he do this to the rest of the 2.0 pics? If so, where?
    Yeah, he did! The translated map pictures posted by Felis are by Reinheart as well.

    http://forum.square-enix.com/ffxiv/t...l=1#post393706
    (1)
    Sea of Stars «SoS» | Sargatanas
    Quote Originally Posted by Bayohne View Post
    Hatersgonnahate.gif
    Quote Originally Posted by Rukkirii View Post
    ^My favorite signature but minus the Bayohne part.

  3. #3
    Can we get blown up pics of the rest of the maps please?
    (0)

  4. #4
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    Quote Originally Posted by Akira_Tenshi View Post
    "Seamless zones are being eliminated in Version 2.0."

    FF XIV isn't seamless now, there are still loading screens separating each zone so 2.0 really isn't going to be all that different, expect loading will likely happen more often. I don't have a problem with it myself.
    False. There are various seamless zones right now, North/East/West/South of each major region (Thanalan, La Noscea, The Black Shroud, & Coerthas; Mor Dhona probably too) is its own zone with seamless entry/exit, then you also have the seamless zone entries from the cities into the region and vice versa. Also other seemless zone entries, but all of which are easily noticeable by looking at your mini-map.

    Quote Originally Posted by Zezlar View Post
    This is one of the things that scares me about the future of this game. Yoshi-P and his new team have no doubt helped turn around Final Fantasy XIV so far, and I commend them for that effort. However he comes off with this attitude that seemingly doesn't give a rats ass about people who want to adventure, and experience their character to the fullest.

    Rather we get massive exp boosts to hit 50 in a few short days, no effort to reach any of the primals, extremely easy content, and poorly implemented solo quests. Everything screeches of unoriginality. It's like they don't care about people who like that sense of adventure. Want to do the content? Here's a teleport. Want to hit 50? Here do it in a few short days. Want to do this quest? Ok spend 5 minutes solo and your done.

    I'm really hoping that his stance on this changes. Sure maybe the adventure to the top of the mountain should be shortened AFTER you walk that 30 minutes and unlock it.
    I've the same thought about him too, I just hope it is just for the pre-2.0 era myself.

    Quote Originally Posted by Chrees View Post
    In another one of Reinheart's pictures, it's labelled as being a warp gate that decomposes and then reassembles you, to and from the big Garlean structure behind it.

    EDIT: Found it!

    [Edited pic out]
    That's awesome.
    (1)

  5. #5
    Player
    Picoman's Avatar
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    Arghhh! Can't wait for E3, i sooooo hope we get a live letter with more 2.0 stuff.
    1.21 is great but geeeze cannot wait to explore those areas.
    (1)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  6. #6
    Player
    Gramul's Avatar
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    Eisen Gramul
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    Hyperion
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    This is the thing I'm looking forward to the most.
    (1)

  7. #7
    Player
    Andros's Avatar
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    Andros Abacai
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    Yeah, just cuz a game has no loading screens does not make it a good game.

    FINAL FANTASY 14. THE COMMUNITY THAT EATS ITSELF.
    (3)

  8. #8
    Player
    Victor's Avatar
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    Victor Lindark
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    Nice, thanks for the pics.
    (0)

  9. #9
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    zergasaur's Avatar
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    Many of you complaining about wanting to run up a mountain is still capable of doing so in a zone based system. Its just a matter of designing the zone to contain this. For example in Yoshi's example, he could simply start you at the bottom of the mountain and have you fight up. What he was trying to convey was the elimination of the unnecessary and mundane things. Like for example a 50,000 yalm run from a valley to the base of the mountain with no real content in between. You cant expect them to put in mobs and content every 1000 yalms on the way. And even if so, you should only expect a kill 100 mobs type of sidequest because there is no real story behind the quest.

    My point is, I wouldn't worry so much about things you will be missing in a seemless. In all likelihood, the most you will miss is a 30 minute run through a barren desert transitioning to a forest that contains nothing but music and walking mushrooms that would make you yawn. On top of this, I would expect a zone base system to free up much of your computer's resources. Allowing for more cool things to happen in that zone.

    BTW, I also hate the boring quests and lack of content at the moment. But my guess is, he is trying to fix the foundation of the game before building content over it. Just keep your fingers crossed for a mind blowing 2.0 release where there is so much content we will be cheering Yoshi's name for the next 10 years. =D From the looks of those maps posted in this thread, it looks like that will be the case. I'm so excited.
    (3)
    Last edited by zergasaur; 02-29-2012 at 07:52 AM.

  10. #10
    Player
    Picoman's Avatar
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    Please keep in mind that even thought 2.0 is going to be awesome! it is still part of 'fixing' the game. Im not saying it won't have new content but it is mainly an overhaul. A content expansion, I'm sure, will follow on from that.
    (0)
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