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  1. #1
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Navnav View Post
    No one thinks positionals are hard. I actually LOVE THEM on Dragoon. They are not something that adds a ton of skill, a bit of thought sure, but lets not call it skill. They are NOT hard to land at all, but they are for the most part, pointless.

    They are mostly staying for monk, so you can breathe I guess. I would have liked them to go except on bootshine and dragon kick, but oh well. I guess a middle ground was found and it's fine.
    So you "love" positionals on DRG and call them overall easy to play, but you dislike them on MNK and want to get ride of them? Doesn´t make sense to me unless you call "staying behind the boss 24/7" playing positionals on DRG.

    And i still higly doubt that you´ve played any serious content to call "positionals on MNK are easy". There are a bunch of melee and positional unfriendly mechanics out there and you get really busy if your burst window alines them. And mistakes from other players are not even included. Maybe you´ve some footage from your MNK performance in the current savages or atleast EX? I´m curious.

    Quote Originally Posted by Sqwall View Post
    For those that play monk only for positionals. Maybe you should play another class?
    It was so obvious, that a dumb statement like that coming from you, no matter if it´s just sarcasm or not.
    This game only offers ONE positional-heavy class, which is MNK. You don´t like positionals? Feel free to play 1 of the others. We MNK-mains don´t have that choice.
    (6)
    Last edited by ssunny2008; 09-19-2021 at 07:43 PM.

  2. #2
    Player
    dezzmont's Avatar
    Join Date
    Mar 2019
    Posts
    171
    Character
    Gaen Zaer
    World
    Hyperion
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by ssunny2008 View Post
    This game only offers ONE positional-heavy class, which is MNK. You don´t like positionals? Feel free to play 1 of the others. We MNK-mains don´t have that choice.
    Sam literally loses more DPS to positionals than Monk, assuming the Monk just sits in rear 24/7. Its like a 5% DPS loss if you literally never leave rear on monk. Monk currently has the second least impactful positional abilities of any melee job right now from what I understand. It was positional oriented when missing a positional dropped your combo, but right now outside of bootshine it basically doesn't matter, while SAM loses out on essentially its burst window for not hitting positionals outside of its window, and NIN missing their window will usually be a larger DPS loss than monk missing a bootshine or two in theirs.

    This is part of why a Monk rework was sorta inevitable, and why the job was so confusing to new people: A huge part of its supposed identity was basically untrue and only existed to add to a job that was essentially all white noise. The actual interesting part of Monk that demanded anything of you was balancing your buffs and debuff rotations, which still appears to be in the job.
    (1)
    Last edited by dezzmont; 09-19-2021 at 07:00 PM.

  3. #3
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by dezzmont View Post
    Sam literally loses more DPS to positionals than Monk, assuming the Monk just sits in rear 24/7. Its like a 5% DPS loss if you literally never leave rear on monk. Monk currently has the second least impactful positional abilities of any melee job right now from what I understand. It was positional oriented when missing a positional dropped your combo, but right now outside of bootshine it basically doesn't matter, while SAM loses out on essentially its burst window for not hitting positionals outside of its window, and NIN missing their window will usually be a larger DPS loss than monk missing a bootshine or two in theirs.
    Where have you read this nonsense? SAM is losing 10 Kenki in a 7-button rotation when you ignore to play positionals on purpose. If you just stack at the back or rear, you´ll just lose 5. But you´ll still get 35 kenki for free to use kaiten and you´ve ikkishouten every 60s. Even if you play it wrong on purpose and spam your kenki in shinten instead of kaiten, you probably wouldn´t even come close to a 5% damage loss. And NIN is just losing 60 potency every 30s, when you stuck behind the boss.
    Not any other melee class has such a big DPS - loss like MNK has, if you don´t play positionals. So yes it does matter on MNK. 5% are 5% in the endgame it can even go up to 10-12% if you fail pretty much everything especially bootshine... not that some braindead dungeonsrunners should care about that.
    (4)
    Last edited by ssunny2008; 09-19-2021 at 07:17 PM.

  4. #4
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    Quote Originally Posted by dezzmont View Post
    Its like a 5% DPS loss if you literally never leave rear on monk. Monk currently has the second least impactful positional abilities of any melee job right now
    is it crack? is it crack you smoke?
    (6)

  5. #5
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    Quote Originally Posted by dezzmont View Post
    Sam literally loses more DPS to positionals than Monk, assuming the Monk just sits in rear 24/7. Its like a 5% DPS loss if you literally never leave rear on monk. Monk currently has the second least impactful positional abilities of any melee job right now from what I understand. It was positional oriented when missing a positional dropped your combo, but right now outside of bootshine it basically doesn't matter, while SAM loses out on essentially its burst window for not hitting positionals outside of its window, and NIN missing their window will usually be a larger DPS loss than monk missing a bootshine or two in theirs.

    This is part of why a Monk rework was sorta inevitable, and why the job was so confusing to new people: A huge part of its supposed identity was basically untrue and only existed to add to a job that was essentially all white noise. The actual interesting part of Monk that demanded anything of you was balancing your buffs and debuff rotations, which still appears to be in the job.
    Better people have literally done the math.

    Missing all positionals is like a 14% loss on monk. Less than 5% on the other melee. Missing just flanks on monk puts it on par with the other melee missing all of theirs.

    If you ignore the existence of bootshine, then SAM has the biggest loss from a single missed positional*. But over the course of it's entire rotation? It's no more punishing than DRG or NIN.

    *Edit: Though I guess the second half of DRGs Fang/Wheeling combo is also worth more. Since missing it also results in losing out on Raiden Thrust. So it's positional is essentially worth 80 potency.
    (9)
    Last edited by Ramura_Sono; 09-20-2021 at 02:07 AM.

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