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  1. #1
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Quote Originally Posted by AziraSyuren View Post
    If you've ever done an Ultimate or gotten into high end optimization you'd know this is absolutely untrue. In that context, tanks are arguably the single most influential role. There's so much you can do there and anyone who implies otherwise is clearly showing what level they play on.
    So basically you need to play the hardest content in game to stop headbutting your head against the keyboard? Thanks for proving the point because these days Ex and normal raids are a joke and even savage raids have become puggable on the first week so the leeway to mess it up and still succeed is extremely high.

    Even on the hardest content the tank as long as they keep themselves alive and hold aggro have done their job, if they need to do their "max" dps (*chuckles*come on even healers do more than tanks) to beat an enrage means that dps jobs are underperforming or that is the first week and everyone is undergeared and will fall easily as soon as the raid gets better equip
    (11)
    Last edited by Bhearil; 09-18-2021 at 07:45 PM.

  2. #2
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Bhearil View Post
    So basically you need to play the hardest content in game to stop headbutting your head against the keyboard? Thanks for proving the point because these days Ex and normal raids are a joke and even savage raids have become puggable on the first week so the leeway to mess it up and still succeed is extremely high.

    Even on the hardest content the tank as long as they keep themselves alive and hold aggro have done their job, if they need to do their "max" (*chuckles*come on even healers do more than tanks) dps is needed to beat an enrage means that dps jobs are underperforming or that is the first week and everyone is undergeared and will fall easily as soon as the raid gets better equip
    Yeah no you clearly don’t have the faintest idea what you’re talking about. You’re just saying what sounds intuitively correct, but it’s obvious you’ve never been in content of that level and don’t know what it really entails.

    It’s just more proof that the problem really is content design, not the design of the jobs. All jobs are equally braindead to DF expert dungeon heroes, and even to one-and-done weekly Savage green parsers. It’s just that the rewards for playing at that level aren’t felt as strongly on anything other than dps jobs because the margin of error is so high and their decisions don’t matter.

    But, once more, that’s fight design. Not job design. If every fight had that margin of error tightened, it’d become rather obvious just how interesting and synergistic tanking and healing are.

    People are blinding themselves to the cause because they can only see the result.

    OF healers, bless their hearts, are often more correct about the true causes of these problems than most people who post in these threads.
    (2)
    Last edited by AziraSyuren; 09-18-2021 at 07:59 PM.