Quote Originally Posted by TaleraRistain View Post
I don't really see the point to that system in a game where you can play all the classes on a single character. Plus I kind of like an MMO maintaining certain roles for certain classes, especially when you just need to swap to another class for a new role. And as Enkidoh pointed out, it defeats the entire purpose of the armory system since it's swapping weapons that actually swaps your class.
Except some of the classes don't have total exclusivity of weapons. I can slap a Dwarvin Mythril Hammer on my character and that changes to Warrior. That would be true even if we got a proper greathammer class.

WHM and BLU both have canes. WHM and BLM both have rods and use the same weapon template. SMN and SCH have *always* had the same template with different book skins, yet being defined as technically different weaponsets. And now BTN and RPR will both have scythes.

The idea of class-exclusive weapons has already been broken enough that I don't think there's anything wrong with either a) defining new jobs with new weaponsets over existing weapon templates or b) branching new jobs from classes with a weaponset using a different template.